Hi all ! Here is the final release of Soya 0.13 !
It is the first version that includes the works of our two Google Summer of Code student, Marmoute and Palle. I've also integrated the soya guide (the "yet-in") in the tutorial pack (since i've changed the licence to FDL without invariant, there is no longer any problem with reguard to Debian). You can get it here : http://download.gna.org/soya/Soya-0.13.tar.bz2 http://download.gna.org/soya/SoyaTutorial-0.13.tar.bz2 Changelog : * Soya3D 0.13 * New ODE integration (thanks Marmoute!) * New Blender -> Cal3D exporter (thanks Palle!) The new exporter is now automatically used by the auto-exporter. It REQUIRES Blender >= 2.42 * BSP system (work in progress, thanks Souvarine!) * CoordSyst.solid is no longer boolean, but a 32-bit-length bitfield (thanks Souvarine!) * Add RaypickContext.get_item() (thanks Souvarine) * Better font loading under MacOS X (thanks Greg Ewing) * Tofu integrated * CoordSystSpeed added * CoordSystState now support automatic coordinate system conversion (when used with interpolate()), and has a convert_to() method * Bugfixes: * Fixes crash on keycodes > 255, and allows Delete as well as Backspace for erasing characters, in pudding (thanks Greg Ewing) * Severals memory leaks have been fixed (in particular on Terrains and CoordSystStates) * soya.widget.default_font can now be saved as any other fonts * Mesh deformation were buged on cellshaded models * Compile with -fsigned-char because on Mac, chars are by default unsigned * The file caching neighbors was not cleaned when animated models were modifed Jiba
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