Hi all, The new upcoming version 3 is now available on Bitbucket! The most strinking new features are:
* Support for the latest Python 3.4 and Blender 2.70 * Vertex shaders and pixel shaders: Soya divides shaders in no less than 20 mini-shaders, allowing to modify a specific part of the rendering without bothering with the rest; additionaly a Pythonic syntax can be used for writing shaders! * Improved performance: the rendering process has been entirely rewritten, using vertex buffer object (VBO) * Fullscreen antialiasing * Per-pixel lighting and cellshading * GPL v3 license The Mercurial repository for Soya 3 can be found on Bitbucket here : http://bitbucket.org/jibalamy/soya3 This version has been tested only under Linux, but it should compile under all major platforms. First screenshots of a secret game project using Soya 3 can be seen here: http://www.lesfleursdunormal.fr/static/informatique/soya3d/2014_07_21_projet_secret_fr.html Kind regards, Jiba _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user