Hi all.
This is my first post as I am just beginning to look at Soya 3d as a possible
option for my strategy game.
However, I have created two models in Blender (originally imported to Blender
from a Google Earth kmz file) and have now saved them as "shipA.blender" and
"frigate.blender". I
> A very similar (keyerror: foo) trace happens when I try the auto
> exporter (that just points to blend2soya, right?).
Actually the auto-exporter use blender2soya_batch.py, but they are very similar.
Another user is facing the same problem and I am currently trying to understand
/ fix it.
Jiba
I tried exporting with the cerealizer instead of the pickle format;
same key error trace.
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Trying to build some models that use soya's pickle format:
when I use the blender2soya.py script in blender, it exports a world
data and material data file as expected.
However, when attempting to import the model data, it fails with this trace:
* Soya * Converting worlds/wood_floor.data to Mode