Re: framebuffer blanking

2005-02-16 Thread Meelis Roos
Could you quickly confirm that 2.4.x does blank properly on cg6 for you? Yes, 2.4.30-pre1 blanks and unblanks correctly. -- Meelis Roos ([EMAIL PROTECTED]) - To unsubscribe from this list: send the line "unsubscribe sparclinux" in the body of a message to [EMAIL PROTECTED] More majordomo info at h

Re: framebuffer blanking

2005-02-16 Thread Meelis Roos
Right, I bet your debugging printk()'s prompted the console to unblank :-) Yes, that's what I thought too. Could you quickly confirm that 2.4.x does blank properly on cg6 for you? I believe you said this already, but I want to make sure. No, I didn't test 2.4 yet, will do. -- Meelis Roos ([EMAIL PR

Re: framebuffer blanking

2005-02-16 Thread David S. Miller
On Wed, 16 Feb 2005 15:29:16 +0200 (EET) Meelis Roos <[EMAIL PROTECTED]> wrote: > > Actually I spotted the cg3 problem already. You'll need to add some > > debugging to the cg6 case as I can't find any problems with the blanking > > code there. If the cg6 is not the primary console, probably the

Re: framebuffer blanking

2005-02-16 Thread Meelis Roos
Actually I spotted the cg3 problem already. You'll need to add some debugging to the cg6 case as I can't find any problems with the blanking code there. If the cg6 is not the primary console, probably the blank function simply isn't being invoked. I redid my printks to be KERN_DEBUG and now unbla

Re: framebuffer blanking

2005-02-15 Thread Meelis Roos
You'll need to add some debugging to the cg6 case as I can't find any problems with the blanking code there. If the cg6 is not the primary console, probably the blank function simply isn't being invoked. Tried it with some printks and cg6 as the primary console. These printks show that when blank

Re: framebuffer blanking

2005-02-15 Thread Meelis Roos
Actually I spotted the cg3 problem already. You'll need to add some debugging to the cg6 case as I can't find any problems with the blanking code there. If the cg6 is not the primary console, probably the blank function simply isn't being invoked. Anyways, here is the cg3 fix: Thanks, this indeed

Re: framebuffer blanking

2005-02-15 Thread David S. Miller
On Tue, 15 Feb 2005 08:02:21 -0800 "David S. Miller" <[EMAIL PROTECTED]> wrote: > On Tue, 15 Feb 2005 12:33:15 +0200 (EET) > Meelis Roos <[EMAIL PROTECTED]> wrote: > > > I have cg3 and cg6 framebuffers in my SS5. Current snapshot kernel makes > > both work well for fb console (haven't tried X).

Re: framebuffer blanking

2005-02-15 Thread David S. Miller
On Tue, 15 Feb 2005 12:33:15 +0200 (EET) Meelis Roos <[EMAIL PROTECTED]> wrote: > I have cg3 and cg6 framebuffers in my SS5. Current snapshot kernel makes > both work well for fb console (haven't tried X). There is only one > strange thing left - console blanking. > > Both cg3 and cg6 behave th

framebuffer blanking

2005-02-15 Thread Meelis Roos
I have cg3 and cg6 framebuffers in my SS5. Current snapshot kernel makes both work well for fb console (haven't tried X). There is only one strange thing left - console blanking. Both cg3 and cg6 behave the same: when it's blanking time, cursor is turned off but all the text stays. When I press