On Wed, 2016-03-23 at 19:32 -0400, Marc-André Lureau wrote:
> Hi
>
> - Original Message -
> >
> > Hi,
> >
> > as we discussed, I prefer this patch to go in after 9/8 to avoid
> > some
> > incorrect resizes
> Ok
>
> >
> >
> > On Tue, 2016-03-22 at 13:57 +0100, Marc-André Lureau wrote:
Hi
- Original Message -
> Hi,
>
> as we discussed, I prefer this patch to go in after 9/8 to avoid some
> incorrect resizes
Ok
>
> On Tue, 2016-03-22 at 13:57 +0100, Marc-André Lureau wrote:
> > If egl display is enabled, use GL scanout geometry to check
> > intersection
> > with the m
Hi,
as we discussed, I prefer this patch to go in after 9/8 to avoid some
incorrect resizes
On Tue, 2016-03-22 at 13:57 +0100, Marc-André Lureau wrote:
> If egl display is enabled, use GL scanout geometry to check
> intersection
> with the monitor area. This solves displaying GL display without
>
If egl display is enabled, use GL scanout geometry to check intersection
with the monitor area. This solves displaying GL display without
software canvas.
Signed-off-by: Marc-André Lureau
---
src/spice-widget.c | 41 -
1 file changed, 28 insertions(+), 13