On Tue, 2016-06-14 at 10:33 +0100, Frediano Ziglio wrote:
> Do not access too much encoders data.
> Slightly different as now if glz is frozen lz compression is used.
This *seems* safe, though I don't know the code enough to know what
side-effects
it might have. Would like a second opinion.
>
Do not access too much encoders data.
Slightly different as now if glz is frozen lz compression is used.
Signed-off-by: Frediano Ziglio
---
server/dcc-encoders.c | 15 +++
server/dcc.c | 17 -
2 files changed, 19 insertions(+), 13 deletions(-)
diff --git a/s