Re: [Spice-devel] [PATCH v4 11/19] Better encapsulation for image_encoders_compress_glz call

2016-06-14 Thread Jonathon Jongsma
On Tue, 2016-06-14 at 10:33 +0100, Frediano Ziglio wrote: > Do not access too much encoders data. > Slightly different as now if glz is frozen lz compression is used. This *seems* safe, though I don't know the code enough to know what side-effects it might have. Would like a second opinion. >

[Spice-devel] [PATCH v4 11/19] Better encapsulation for image_encoders_compress_glz call

2016-06-14 Thread Frediano Ziglio
Do not access too much encoders data. Slightly different as now if glz is frozen lz compression is used. Signed-off-by: Frediano Ziglio --- server/dcc-encoders.c | 15 +++ server/dcc.c | 17 - 2 files changed, 19 insertions(+), 13 deletions(-) diff --git a/s