Re: [Spice-devel] [spice-gtk PATCH v1] EGL: Update shader version to 330

2016-07-18 Thread Lukas Venhoda
SELF NACK We require OpenGL 3.0 after all Got confused by this part of code: static const EGLint ctx_att[] = { #ifdef EGL_CONTEXT_MAJOR_VERSION EGL_CONTEXT_MAJOR_VERSION, 3, #else EGL_CONTEXT_CLIENT_VERSION, 3, #endif EGL_NONE }; Still, do we really need to

[Spice-devel] [spice-gtk PATCH v1] EGL: Update shader version to 330

2016-07-18 Thread Lukas Venhoda
Since spice-widget-egl already requires Opengl 3.3, change shader version from 130 (OGL3.0) to 330 (OGL3.3) This change enables more advanced features in OpenGL shaders. --- src/spice-widget-egl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/spice-widget-egl.c