Patch "drm/i915: treat src w & h as fixed point in sprite handling code" has been added to the 3.3-stable tree

2012-04-04 Thread gregkh
This is a note to let you know that I've just added the patch titled drm/i915: treat src w & h as fixed point in sprite handling code to the 3.3-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch

Re: [Intel-gfx] [PATCH] drm/i915: treat src w & h as fixed point in sprite handling code

2012-03-28 Thread Chris Wilson
On Tue, 20 Mar 2012 10:59:09 -0700, Jesse Barnes wrote: > This was missed when we converted the source values to 16.16 fixed point. > > Cc: stable@vger.kernel.org > Signed-off-by: Jesse Barnes Tested-by: Chris Wilson -Chris -- Chris Wilson, Intel Open Source Technology Centre -- To unsubscri

[PATCH] drm/i915: treat src w & h as fixed point in sprite handling code

2012-03-20 Thread Jesse Barnes
This was missed when we converted the source values to 16.16 fixed point. Cc: stable@vger.kernel.org Signed-off-by: Jesse Barnes --- drivers/gpu/drm/i915/intel_sprite.c |3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/d