What do you guys think about including a very simple game with the standard
library?
My very first lines of code were modifications to a QBasic game called
"nibbles" which came with QBasic. A memory dear to my heart and CV. The
world has changed and nowadays it's much easier to download whatever,
Yuval Greenfield wrote:
> What do you guys think about including a very simple game with the standard
> library?
Great idea !
> My very first lines of code were modifications to a QBasic game called
> "nibbles" which came with QBasic. A memory dear to my heart and CV. The
> world has changed and
On Thu, Aug 16, 2012 at 7:38 AM, Yuval Greenfield wrote:
> What do you guys think about including a very simple game with the
> standard library?
>
>
So this is the kind of thing that would lead to arguments about "what
game?" The general concept works for me, though if something can be agreed
upo
Am 16.08.2012 17:43, schrieb Brett Cannon:
> So this is the kind of thing that would lead to arguments about "what
> game?" The general concept works for me, though if something can be
> agreed upon.
Isn't it obvious to you? We are talking about Python! There is just one
mini game that fits:
ht
Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit :
> Am 16.08.2012 17:43, schrieb Brett Cannon:
> > So this is the kind of thing that would lead to arguments about "what
> > game?" The general concept works for me, though if something can be
> > agreed upon.
>
> Isn't it obvious to yo
On Thu, Aug 16, 2012 at 2:34 PM, Antoine Pitrou wrote:
> Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit :
> > Am 16.08.2012 17:43, schrieb Brett Cannon:
> > > So this is the kind of thing that would lead to arguments about "what
> > > game?" The general concept works for me, though
On 08/16/2012 08:34 PM, Antoine Pitrou wrote:
Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit :
Am 16.08.2012 17:43, schrieb Brett Cannon:
So this is the kind of thing that would lead to arguments about "what
game?" The general concept works for me, though if something can be
agre
Am 16.08.2012 20:40, schrieb Brett Cannon:
> Nah, that's no fun. =) Plus the game is simple enough that those who
> don't know it can pick it up quickly.
>
> Regardless, we do have to make sure the game is dead-simple to implement
> so the code and be clean and easy to read.
Plus we should avoid
In article
,
Brett Cannon wrote:
> On Thu, Aug 16, 2012 at 7:38 AM, Yuval Greenfield
> wrote:
> > What do you guys think about including a very simple game with the
> > standard library?
> So this is the kind of thing that would lead to arguments about "what
> game?" The general concept works f