[stdlib-sig] A game in the standard library

2012-08-16 Thread Yuval Greenfield
What do you guys think about including a very simple game with the standard library? My very first lines of code were modifications to a QBasic game called "nibbles" which came with QBasic. A memory dear to my heart and CV. The world has changed and nowadays it's much easier to download whatever,

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread M.-A. Lemburg
Yuval Greenfield wrote: > What do you guys think about including a very simple game with the standard > library? Great idea ! > My very first lines of code were modifications to a QBasic game called > "nibbles" which came with QBasic. A memory dear to my heart and CV. The > world has changed and

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Brett Cannon
On Thu, Aug 16, 2012 at 7:38 AM, Yuval Greenfield wrote: > What do you guys think about including a very simple game with the > standard library? > > So this is the kind of thing that would lead to arguments about "what game?" The general concept works for me, though if something can be agreed upo

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Christian Heimes
Am 16.08.2012 17:43, schrieb Brett Cannon: > So this is the kind of thing that would lead to arguments about "what > game?" The general concept works for me, though if something can be > agreed upon. Isn't it obvious to you? We are talking about Python! There is just one mini game that fits: ht

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Antoine Pitrou
Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit : > Am 16.08.2012 17:43, schrieb Brett Cannon: > > So this is the kind of thing that would lead to arguments about "what > > game?" The general concept works for me, though if something can be > > agreed upon. > > Isn't it obvious to yo

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Brett Cannon
On Thu, Aug 16, 2012 at 2:34 PM, Antoine Pitrou wrote: > Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit : > > Am 16.08.2012 17:43, schrieb Brett Cannon: > > > So this is the kind of thing that would lead to arguments about "what > > > game?" The general concept works for me, though

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Carl Friedrich Bolz
On 08/16/2012 08:34 PM, Antoine Pitrou wrote: Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit : Am 16.08.2012 17:43, schrieb Brett Cannon: So this is the kind of thing that would lead to arguments about "what game?" The general concept works for me, though if something can be agre

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Christian Heimes
Am 16.08.2012 20:40, schrieb Brett Cannon: > Nah, that's no fun. =) Plus the game is simple enough that those who > don't know it can pick it up quickly. > > Regardless, we do have to make sure the game is dead-simple to implement > so the code and be clean and easy to read. Plus we should avoid

Re: [stdlib-sig] A game in the standard library

2012-08-16 Thread Ned Deily
In article , Brett Cannon wrote: > On Thu, Aug 16, 2012 at 7:38 AM, Yuval Greenfield > wrote: > > What do you guys think about including a very simple game with the > > standard library? > So this is the kind of thing that would lead to arguments about "what > game?" The general concept works f