Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread Matthew Gates
It's a mystery to me! If you can re-produce it, please try to isolate which file is causing the problem - candidates are modules/Satellites/satellites.json and config.ini... if you can work out which it is, please send me the offending file and I'll try to re-produce the problem.

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread H
Matthew Gates wrote on 20110611: > And it doesn't happen with the debug build? Hmm. Right. So : the bzr revno 4898 release build locks up for me when satellite hints are enabled. When I disable satellite hints everything is fine. The debug build is not affected. Moving aside my ~/.st

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread Matthew Gates
And it doesn't happen with the debug build? Hmm. On 11 June 2011 10:52, H wrote: > Matthew Gates wrote on 20110611: > >> Might just have been a weird build problem after the refraction update >> - try a full clean and rebuild of the release build and see if that >>

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread H
Matthew Gates wrote on 20110611: > Might just have been a weird build problem after the refraction update > - try a full clean and rebuild of the release build and see if that > makes a difference. Although "make clean ; make" should be fine, when > I'm feeling fully

Re: [Stellarium-pubdevel] Atmosphere refraction is working!!

2011-06-11 Thread Matthew Gates
On 11 June 2011 06:44, H wrote: > Fabien Chéreau wrote on 20110611: >> Wait I just checked at the code and scintillation actually *is* >> disabled when atmospehre is off. StelSkyDrawer.cpp line 493! > > LOL, indeed. Excellent.  

[Stellarium-pubdevel] Historical supernova plugin

2011-06-11 Thread Alexander Wolf
Greetings all! I wrote first beta of historical supernova plugin. Please look at my code and write reviews on it - maybe I make some mistakes or potential issues. Code is here: https://code.launchpad.net/~alexwolf/stellarium/sne Note: in future I planned improve computation for V band magnitude

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread Matthew Gates
and start again from cmake. Occasionally it makes a difference after a big update. On 11 June 2011 02:55, H wrote: > hans wrote on 20110611: >> Matthew Gates wrote on 20110610: >> > Hmm, I still can't reproduce the problem.  How about if you use LANG=C? >> expor

Re: [Stellarium-pubdevel] Atmosphere refraction is working!!

2011-06-11 Thread H
Fabien Chéreau wrote on 20110611: > Wait I just checked at the code and scintillation actually *is* > disabled when atmospehre is off. StelSkyDrawer.cpp line 493! LOL, indeed. Excellent. \o/ -- Hans -- Ed

Re: [Stellarium-pubdevel] Atmosphere refraction is working!!

2011-06-11 Thread Fabien Chéreau
On Sat, Jun 11, 2011 at 12:28, Fabien Chéreau wrote: > On Sat, Jun 11, 2011 at 11:15, H wrote: >> Matthew Gates wrote on 20110610: >> >>> Personally I feel that scintillation should be disabled when >>> atmosphere is turned off, >> >> hear hear >> >>> although I've had this discussion with Fabien

Re: [Stellarium-pubdevel] Atmosphere refraction is working!!

2011-06-11 Thread Fabien Chéreau
On Sat, Jun 11, 2011 at 11:15, H wrote: > Matthew Gates wrote on 20110610: > >> Personally I feel that scintillation should be disabled when >> atmosphere is turned off, > > hear hear > >> although I've had this discussion with Fabien in the past and he likes >> it staying on. Really I said that?

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread H
hans wrote on 20110611: > Matthew Gates wrote on 20110610: > > Hmm, I still can't reproduce the problem. How about if you use LANG=C? > export LANG=C; ../stellarium-build/src/stellarium > > still reproducable hangup. I'll make a debug build and see what it sh

Re: [Stellarium-pubdevel] Funny lockup with sats [Was: Atmosphere refraction is working!!]

2011-06-11 Thread H
Matthew Gates wrote on 20110610: > Hmm, I still can't reproduce the problem. How about if you use LANG=C? export LANG=C; ../stellarium-build/src/stellarium still reproducable hangup. I'll make a debug build and see what it shows ;-) -- Hans

Re: [Stellarium-pubdevel] Atmosphere refraction is working!!

2011-06-11 Thread H
Matthew Gates wrote on 20110610: > Personally I feel that scintillation should be disabled when > atmosphere is turned off, hear hear > although I've had this discussion with Fabien in the past and he likes > it staying on. boo ;-) It's exactly the effect I want to show to the audience when I