Hi Ferdinand,
sorry for the no reply to your previous email, I was in holidays!
On Sat, Apr 28, 2012 at 01:16, No Idea wrote:
> I managed to get GL2 to work so I can continue.
>
> StelSkyDrawer has a bug in combination with StelPainter GL2 code if
> not using shaders.
> I also encountered a bug w
I managed to get GL2 to work so I can continue.
StelSkyDrawer has a bug in combination with StelPainter GL2 code if
not using shaders.
I also encountered a bug with point sprites on my GPU driver
(Mesa, Intel Sandy Bridge, Linux), so I replaced those temporarily
with triangles and rewrote their sh