Re: [Stellarium-pubdevel] GSoC: Solar system shadows

2012-05-23 Thread Jörg Müller
Hi again! I've been able to fix the bugs that were present in the code and shadow volumes are working now. I know that this code is OpenGL 1.x, so pretty much outdated; so my next step will be to implement this using modern OpenGL, utilizing shaders and FBOs. And what still remains: > Another

[Stellarium-pubdevel] GSoC: Solar system shadows

2012-05-23 Thread Jörg Müller
Hi! As this is my first mail to this mailing list, I'd first like to introduce myself: My name is Jörg Müller, I'm studying telematics at the Graz University of Technology and I'm this years Google Summer of Code student for the shadow rendering of solar system bodies [1]. I started the develo