On So, 18.03.2012, 10:57, Bogdan Marinov wrote:
>> Depends also on what are the actual design and objectives. Creating a
basic feature will require only learning a bit of Qt, but I don't think
we should waste GSOC's resources on a glorified "open file" dialog
window...
I fully agree here. I think
The Landscape downloader is probably a better thing to look at than
the solar system editor. I also agree that the blueprint is somewhat
vague and not really suitable as a spec for a GSoC project. Nor was
this particular blueprint intended as such - I simply wrote some ideas
which came into my he
On Sun, Mar 18, 2012 at 11:36 AM, Bogdan Marinov wrote:
> On Sun, Mar 18, 2012 at 1:55 AM, Matthew Gates wrote:
>> Some parts of this blueprint have been written already (e.g. solar
>> system editor plugin), but are spread around the app a little. Bogdan
>> might have some useful input about tha
On Sun, Mar 18, 2012 at 1:55 AM, Matthew Gates wrote:
>> https://blueprints.launchpad.net/stellarium/+spec/add-on-manager
>> Could you provide me with some more information about it ?
>
> If you know about the firefox add-on manager, that's the basic
> concept. An in-application tool for searchin
> https://blueprints.launchpad.net/stellarium/+spec/add-on-manager
> Could you provide me with some more information about it ?
If you know about the firefox add-on manager, that's the basic
concept. An in-application tool for searching for, downloading,
installing and uninstalling plugins, langs
Hi,
I'm interested in working with Stellarium as part of GSoC 2012. I like
the look of this project:
https://blueprints.launchpad.net/stellarium/+spec/add-on-manager
Could you provide me with some more information about it ? How difficult
do you think it will be to implement, and what prerequisi