Re: [Stellarium-pubdevel] Re-integrate planet shadows in simplegles-qml

2013-09-05 Thread Reaves, Timothy
Also, as an FYI, Qt 5.2 is supposed to finally incorporate the Qt3D work, that is only currently available separately. This was supposed to have gone into the 5.0 release, but did not. On Tue, Sep 3, 2013 at 6:12 PM, Jörg Müller wrote: > Hi Fabien, > > sorry for the late response, I've been ve

Re: [Stellarium-pubdevel] Re-integrate planet shadows in simplegles-qml

2013-09-03 Thread Jörg Müller
Hi Fabien, sorry for the late response, I've been very busy recently. To start it's best to have a look at the changes in this revision: http://bazaar.launchpad.net/~kiithsacmp/stellarium/glexperiment/revision/5539 but there have been lots of fixes afterwards so it's best to have a look at the

[Stellarium-pubdevel] Re-integrate planet shadows in simplegles-qml

2013-08-29 Thread Fabien Chéreau
Hi Jörg, I would like to try to integrate you shadow work in to the simplegles-qml branch. Could you tell me where I should start? For example, did you have it working before merging with the refactored render from Ferdinand? Fabien -