Am Montag, 15. Januar 2024, 01:34:05 CET schrieb Dirk Hohndel via subsurface:
> Not being able to leave your house, a laptop and internet connection...
> ideal conditions to keep dinking around with stuff :)
> > On Jan 13, 2024, at 10:53, Dirk wrote:
> > 
> > In order to address some of these concerns, I built a new download page
> > and some automation that keeps it updated. This happens with, at a
> > minimum, a 1h time lag so that all binaries show up at the same time;
> > this also gives us some margin of error if we merge something that fails
> > that allows us to not post a release. And of course there's a mechanism
> > to manually point at a different release.
> So this should now be the https://subsurface-divelog.org/latest-release/
> page - clearly showing that this is the Latest CICD Release.
> 
> In addition, there is a https://subsurface-divelog.org/current-release/
> Current Release page. With the goal to iterate this more slowly - maybe
> once a week. And, now that I had the time to figure out how this can work
> (see above), this even links to a SIGNED macOS DMG.
> > Finally, app signing.
> > Given how painful macOS makes it to install unsigned apps, I think I'll
> > need to figure out how to sign at least the "weekly" builds. I doubt that
> > I can truly automate that, but maybe I can figure out a way to keep up
> > with things.
> Done
> 
> > As for Windows - that's a harder problem. The signing mechanisms for
> > Windows are either prohibitively expensive (even with the generous
> > donations from some of you - we are talking around $300-500  a year plus
> > hardware cost (as I would need an actual real Windows machine for this --
> > apparently doing this in a VM no longer works) for what is essentially a
> > blessed random number. The old system that was more affordable
> > (~$100/year) has been killed by Microsoft when they started making
> > additional requirements (including allowing signing certificates only
> > when they are on hardware keys). And as  I mentioned before, I'm seeing a
> > lot more companies release unsigned apps for Windows again. If a better
> > and more realistically priced solution pops up, I'll happily revisit this
> > topic.
> Also, some googling and following countless broken links later... it appears
> there is a not quite as expensive option:
> https://cheapsslsecurity.com/fastssl/code-signing-certificate.html
> 
> With the required hardware token, a three year certificate is about $500
> with shipping - so $170/yr. That is still a lot, but seems more doable. Now
> all I would need is a Windows PC 🤣

AFAIK you don't need a windows pc for this. At work, I'm able to sign windows 
apps on my 
linux system using a hardware token. that works just fine.
it's even possible to let more people use that token if you make it available 
over the 
network (usb over it)...

/martin


_______________________________________________
subsurface mailing list
subsurface@subsurface-divelog.org
http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface

Reply via email to