I hope problem is solved with #1393.
Big thanks to Bernardes who isolated the faulty commit in parallel with me.
This is how a community works 1+1 = 3.
I put the real solution (changing the qml interface) on my todo list, since I
am anyhow nearly complete with a v2.0 of qml variable
I came to the same conclusion, but did not read your mail until now.
That is my commit, and I would like to revert it in a way that keeps the
functionality (no plotDive calls during startup).
Give me a couple of hours.
rgds
Jan I.
> El 17 jun 2018, a las 14:43, Murillo Bernardes
>
r build is fine. Master is really broken here.
>
> Someone should try to bisect this :-)
“Someone” == jani. Will start right away.
rgds
Jan I
>
> /D
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Yes now it happens 100%, seems the build I had running on my mobile was a bit
older (with all my patches).
We do have a problem on master !
I will try to do some debugging in a while.
rgds
Jan I.
> El 17 jun 2018, a las 13:42, Dirk Hohndel escribió:
>
>> profile
> El 17 jun 2018, a las 13:06, Dirk Hohndel escribió:
>
>
>> On Jun 17, 2018, at 8:00 PM, Jan Iversen wrote:
>>
>> Qt 5.10but I build a bit untraditionally, because I use my mac. Could
>> also be a matter of the SDK/NDK versions because I forgot that I am testing
>> an upgrade.
>
>
Ooh forgot you are man of the world, as I used to be.
Thanks for making the testFlight, it is not really important if it is today or
tomorrow.
> El 17 jun 2018, a las 12:44, Dirk Hohndel escribió:
>
>
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Thanks a lot (must to very very early in your TZ), would it be a lot also to
make a testFlight version ?
rgds
Jan I.
> El 17 jun 2018, a las 12:37, Dirk Hohndel escribió:
>
>
>> On Jun 17, 2018, at 6:30 PM, j...@apache.org wrote:
>>
>> Thanks for the log and the video (what a convincing way
Thanks for the log and the video (what a convincing way to show a bug!).
I just loaded the google play version on my androidVM and it show the same
problem, but master works
I agree with Bernardes on his assumption of where it was fixed.
@dirkh how can we get a new version (based on current
> El 11 may 2018, a las 12:33, Lubomir I. Ivanov escribió:
>
> On 11 May 2018 at 11:46, Cristian Ionescu-Idbohrn
> wrote:
>> Any ideas?
>>
>> $ ./subsurface/build/subsurface -vvv
>> Subsurface v4.7.8-124-g2c29cc96a34a,
>> built with
Hi
If you look at the attached png, you can see the curve of my downloaded dive.
It contains a number of small white circles.
I expected when I let the mouse hover over one or do a click that I get more
information about what it is, but no reaction whatsoever.
I did not make any marks while
> On 4 May 2018, at 08:53, Dirk Hohndel wrote:
>
> Hi Jan,
>
> On Wed, May 02, 2018 at 06:42:34PM +0200, j...@apache.org wrote:
>>
>> I am building in total 6 variants of subsurface (iOS-Simulator, iOS-Device,
>> MacOS all in debug/release mode), and right now there are
Sorry discard my previous mail.
Found it in /Library/Application Support/Subsurface/cloudstorage
(Did a “find … > /dev/null, and not 2> /dev/null), time to get a strong tea !!
rgds
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> Cloud storage is a git repository that is stored on your local disk and in
> our cloud server (if you have synced it to cloud). The cloud storage can be
> managed the same way git repositories are. I.e. I have added another remote
> to my local NAS to have it there as well. But as long as
Hi.
I have a profile (jani.xml) that are “Cloud storage default file”, it seems to
contain all my dives etc (made a test with a local copy).
Am I missing something, or is it not possible to make a backup of the “Cloud
storage default file” ?
(As developer I experiment some, and would like to
Hi
I am building in total 6 variants of subsurface (iOS-Simulator, iOS-Device,
MacOS all in debug/release mode), and right now there are no “nice” work.
When using an Xcode project, hiding the developer id is easy, it is just to add
export IOS_CODEID="iPhone Developer: ()” to your
> On 22 Apr 2018, at 16:50, Willem Ferguson
> wrote:
>
> On 22/04/2018 11:28, j...@apache.org wrote:
>> Hi
>>
>> Sorry for adding a bunch of issues, but I have been testing while compiling,
>> and found a number of issues (at least on the Mac version). Once
>
> Did you drop the mailing list on purpose? We don't have a Reply-To set up, so
> you need to reply-all)
My mistake sorry, I guess I am used to having Reply-To added automatically.
> We'll see. Internet is brutally slow and choppy on my flight - kinda hard to
> interact with GitHub from
> On 21 Apr 2018, at 14:31, Robert C. Helling <rob...@euve10195.vserver.de>
> wrote:
>
> Hi Jani,
>
> Welcome to subsurface!
>
>> Am 21.04.2018 um 10:30 schrieb j...@apache.org:
>>
>> It shows the date as “4/20/18 8:31 PM” even though my iPa
> What are you using as "iPhone language”?
iPhone Language: English (U.K.)
Preferred language order:
English
Spanish
Danish
Calendar: Gregorian
Time shows as:
7:31 PM on both Mac (I have changed preferences/language to hh:mm) and iOS.
Btw measurement is showing as
1,013.53
Typical US
> On 21 Apr 2018, at 13:13, Murillo Bernardes wrote:
>
> Regarding iOS date format. What do you have set as region on your iphone/ipad?
region is Spain, with family sharing
I have set in general/Date & Time:
24-hour time ON
Set Automatically ON
Time Zone Madrid
> I
Thanks for a prompt and nice answer.
> Check directory packaging/ios/. Everything for the ios build is there. No
> secret.
Heh, indirectly a secret, having a line or two about it in the build
instruction would be nice. Will probably be my first patch :-)
> Obviously you will need a
Hi
I cannot find the build options for iOS. The INSTALL file contains instructions
to build macOS and android, the link “documentation/building” contains
instructions for macOS. Is there a third place, or are the instructions
“secret” :-)
Homebrew is a problem on many macOS installations,
Hi
My name is Jan Iversen shortened to jani), I have been a programmer since 1977
and participated in many open source projects. I am currently working on iOS
version of LibreOffice and I am member in Apache (ASF). Yes I am one of those
guys who used to write drivers in asm/C etc for Unix
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