On Tue, Mar 10, 2015 at 01:59:53AM +0200, Yosef Hamza wrote:
> On Tue, Mar 10, 2015 at 1:18 AM, Dirk Hohndel wrote:
> >
> >
> >
> > @@ -1392,6 +1395,23 @@ void ProfileWidget2::changeGas()
> > qDebug() << "failed to parse tank number";
> > tank = get_gasidx(&displaye
On Tue, Mar 10, 2015 at 12:52 PM, Joakim Bygdell wrote:
>
> You can change back to the first gas later in the dive if you have done a
> switch to another gas.
> If you have say 4 different gas mixes during a dive you can have a gas change
> series that does not follow the order of the gases in
On 10 March 2015 at 10:19, Davide DB wrote:
> On Tue, Mar 10, 2015 at 6:52 AM, Joakim Bygdell
> wrote:
> >
> > The default cylinder setup is more suited to people that do not dive the
> way you do, since the way you describe it you rarely start a dive on
> backgas.
> > It's just a way to make it
On 10 March 2015 at 12:08, Davide DB wrote:
> If I recall it correctly, I remember that some developer told me that
> having at least a cylinder is compulsory.
> Why?
>
When I import dives from my Viper in gauge mode, the cylinder table is
> originally empty.
> When I import from my Xdeep I have
If I recall it correctly, I remember that some developer told me that
having at least a cylinder is compulsory.
Why?
When I import dives from my Viper in gauge mode, the cylinder table is
originally empty.
When I import from my Xdeep I have a unkonwn cylinder (it's logged
into the imported uddf fil
Dirk and Tomaz,
How easy would it be to implement reordering the cylinders in the
equipment tab after they have been copy-and- pasted from another dive,
that is, without having to delete and re-type all the information for a
cylinder? The present setup is not very user-friendly for divers using
Hi all,
> On 10.03.2015, at 06:52, Joakim Bygdell wrote:
>
> The default cylinder setup is more suited to people that do not dive the way
> you do, since the way you describe it you rarely start a dive on backgas.
> It’s just a way to make it convenient for people that doesn’t have as complex
On Tue, Mar 10, 2015 at 6:52 AM, Joakim Bygdell wrote:
>
> The default cylinder setup is more suited to people that do not dive the way
> you do, since the way you describe it you rarely start a dive on backgas.
> It's just a way to make it convenient for people that doesn't have as complex
> se
> On 10 Mar 2015, at 0:54, Davide DB wrote:
>
> No problem at all, I can live with them.
>
> In the last few weeks I read so many times that usually people get
> everything right (mixes, tanks, gas changes) from their dive computers
> that I'm becoming feeling a bit outlier. Hence I'm trying to
On Tue, Mar 10, 2015 at 1:18 AM, Dirk Hohndel wrote:
>
>
>
> @@ -1392,6 +1395,23 @@ void ProfileWidget2::changeGas()
> qDebug() << "failed to parse tank number";
> tank = get_gasidx(&displayed_dive, &gasmix);
> }
> +
> + struct event **events = &get_di
On Mon, Mar 9, 2015 at 9:42 PM, Dirk Hohndel wrote:
>
>
> If this is actually a show stopper for you guys, then I'll try to get in a
> hack so you can use the software, but a real solution will likely take a
> little longer.
No problem at all, I can live with them.
In the last few weeks I read s
On Tue, Mar 10, 2015 at 12:52:16AM +0200, Yosef Hamza wrote:
> Here's the proposed change by Robert fixes the problem for all.
Well, it may fix one problem, but using that patch would create a lot of
others...
This whole "two patch rule" is about making sure you understand how to
submit changes a
Here's the proposed change by Robert fixes the problem for all.
It doesn't show the gas change icon @0:00, But you can still change gases
@0:00.
§Yousef
On Mon, Mar 9, 2015 at 10:42 PM, Dirk Hohndel wrote:
> On Mon, Mar 09, 2015 at 07:26:05PM +0100, Henrik Brautaset Aronsen wrote:
> > On 09 Ma
On Mon, Mar 09, 2015 at 07:26:05PM +0100, Henrik Brautaset Aronsen wrote:
> On 09 Mar 2015, at 19:24, Davide DB wrote:
> >
> > Il 09/mar/2015 18:36 "Dirk Hohndel" ha scritto:
> > > So basically it seems rather unlikely that the user really has the wrong
> > > order of tanks and needs to switch t
On Mon, Mar 09, 2015 at 07:24:15PM +0100, Davide DB wrote:
> Il 09/mar/2015 18:36 "Dirk Hohndel" ha scritto:
> >
> > That's a strange edge case.
> > Here are some assumptions that we tend to make
> > a) most people get the data into Subsurface via a download from their dive
> > computer (or, initi
On 09 Mar 2015, at 19:24, Davide DB wrote:
>
> Il 09/mar/2015 18:36 "Dirk Hohndel" ha scritto:
> > So basically it seems rather unlikely that the user really has the wrong
> > order of tanks and needs to switch to a different tank.
> >
>
> Dirk, does this means that Subsurface does not support
Il 09/mar/2015 18:36 "Dirk Hohndel" ha scritto:
>
> That's a strange edge case.
> Here are some assumptions that we tend to make
> a) most people get the data into Subsurface via a download from their dive
> computer (or, initially, importing from other software).
> b) if there are errors with the
On Mon, Mar 09, 2015 at 06:48:52PM +0200, Yosef Hamza wrote:
> About patch -0002-
>
> The thing is timeAxis->valueAt(scenePos) can return a negative value if the
> cursor was pointing to the negative part of the axis to the left, which is
> the case
> here.
>
> The unsigned assigning happens at t
About patch -0002-
The thing is timeAxis->valueAt(scenePos) can return a negative value if the
cursor was pointing to the negative part of the axis to the left, which is
the case
here.
The unsigned assigning happens at the very end of assigning series when
assigned
finally to duration_t of event
On Mon, Mar 09, 2015 at 07:49:47AM +0200, Yosef Hamza wrote:
> Those 2 patches are actually one, But I think that the second patch needs
> some discussion.
As Robert already mentioned, the second patch (0003) is simply wrong. That
code was there for a reason :-)
> I think it's better this way bec
Those 2 patches are actually one, But I think that the second patch needs
some discussion.
I think it's better this way because through trying and fixing the error
there wasn't a way -that I'm aware of at least- to cancel the added event
@0:00.
§Yousef
0003-Display-gas-change-event-0-0.patch
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