Re: [Sugar-devel] Terminal Activity strings

2016-04-07 Thread James Cameron
On Thu, Apr 07, 2016 at 10:25:58PM -0400, Chris Leonard wrote: > On Thu, Apr 7, 2016 at 3:22 AM, James Cameron wrote: > > On Thu, Apr 07, 2016 at 01:20:42AM -0400, Chris Leonard wrote: > >> Dear Sugar developers, > >> > >> The Terminal Activity is going to get a new version

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Tony Anderson
Dave, This is an example of how powerful our community could be. Naturally, we would need to nail down this price - Amazon quotes about $10 each. There has been a lot of discussion in the community on the viability of sd cards from different manufacturers. With a little effort we may be able

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Dave Crossland
On 7 April 2016 at 22:54, Tony Anderson wrote: > AFIK, the Government of Rwanda annual fiscal year begins July 1. Some one > may have access to the records, but there are probably 1000 XO-1s deployed > there. Does any one have an idea of the cost of 1000 32GB SD cards? >

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Dave Crossland
Hi On 7 April 2016 at 22:04, Walter Bender wrote: > On Thu, Apr 7, 2016 at 9:43 PM, Dave Crossland wrote: > >> >> A layer of Scotch tape remedies the trackpad problem in many cases. > ... > The keyboard is more robust than most think. In PY and NE kids

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Tony Anderson
AFIK, the Government of Rwanda annual fiscal year begins July 1. Some one may have access to the records, but there are probably 1000 XO-1s deployed there. Does any one have an idea of the cost of 1000 32GB SD cards? Perhaps, that could be added to the MinEduc budget. The cost to deploy the SD

Re: [Sugar-devel] Terminal Activity strings

2016-04-07 Thread Chris Leonard
On Thu, Apr 7, 2016 at 3:22 AM, James Cameron wrote: > On Thu, Apr 07, 2016 at 01:20:42AM -0400, Chris Leonard wrote: >> Dear Sugar developers, >> >> The Terminal Activity is going to get a new version release in the >> very near future. [...] >> Apparently in the course of

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Dave Crossland
Hi Adam! On 1 April 2016 at 01:24, Adam Holt wrote: > In Haiti XO-1s will be dominant across many schools for years and year to > come. Similar to Tony's description, but these typically will be using > 32GB SD cards -- thankfully these are incredibly affordable. > What is

Re: [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Dave Crossland
On 6 April 2016 at 17:24, Sean DALY wrote: > > On Wed, Apr 6, 2016 at 5:39 PM, Dave Crossland wrote: > >> How many kids is Sugar targetting? >> >> Low millions? Or billions? >> > > A few years ago, I estimated at around 10 million the number of teachers > in

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Dave Crossland
On 7 April 2016 at 10:15, Sebastian Silva wrote: > The problem with Sugarizer as a shell is that it can only run sugarizer > Activities (Sugar Web Activities) and not the Android apps. These > activities are very limited on a first experience. There was a GSOC

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Dave Crossland
Hi Tony! On 7 April 2016 at 19:14, Tony Anderson wrote: > > There are a number of projects to put Linux on Android devices, e.g. > http://linuxonandroid.org/. > Nice! I didn't know it :) > I could see an openWRT scenario in which there would be an inventory of >

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Tony Anderson
Hi, Dave There are a number of projects to put Linux on Android devices, e.g. http://linuxonandroid.org/. I could see an openWRT scenario in which there would be an inventory of Android products which support a Linux install (possibly with specific install instructions and even images).

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
On 7 April 2016 at 12:54, Sean DALY wrote: > As strange as it may sound, effective marketing comes from a rigorous > approach. > Right - one of the top Google marketing partners is http://www.conversion-rate-experts.com - one of the 2 co-foundners was previously a rocket

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Ignacio Rodríguez
are you ...? * a donor interested in supporting a project to support financially? * a developer interested in a project to volunteer with? * a teacher interested in a classroom computer-based learning tool? * a parent interested in a home setting computer-based learning tool? * a cool guy

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
i am putting on a proposal for that. Samson From: sdaly...@gmail.com Date: Thu, 7 Apr 2016 17:52:16 +0200 To: samsongo...@hotmail.com CC: h...@unleashkids.org; sugar-devel@lists.sugarlabs.org; lio...@olpc-france.org; tony_ander...@usa.net; market...@lists.sugarlabs.org;

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
On Thu, Apr 7, 2016 at 5:13 PM, samson goddy wrote: > a proposal of targeting more users via the social media (Facebook and > twitter). And i will submit it this week or next so we will know that to do. Great! So... what is our target or targets? What is our objective

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
Hi Ignacio are you ...? * a donor interested in supporting a project to support financially? * a developer interested in a project to volunteer with? * a teacher interested in a classroom computer-based learning tool? * a parent interested in a home setting computer-based learning tool? * a cool

Re: [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Ifeanyi Peter
Still on the issue of Marketing, I think a website integration will also help in driving traffic to SugarLabs. A ad-like advertisement on our personal blogs or website will help also. Not saying we should venture into buying spaces for ads (unless necessary). I will work on the designing aspect

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Ignacio Rodríguez
As Facebook user, I think that Sugarizer wouldn't have success. What I mean, when I look through Facebook "market", I try to find games that my friends play, so it can be more ¿cool?. Probably if we publish Sugarizer it would have 50-200 monthly users. I prefer to use sugarizer in it official

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
I guess you are right. From: sdaly...@gmail.com Date: Thu, 7 Apr 2016 16:33:33 +0200 To: d...@lab6.com CC: h...@unleashkids.org; sugar-devel@lists.sugarlabs.org; lio...@olpc-france.org; tony_ander...@usa.net; market...@lists.sugarlabs.org; walter.ben...@gmail.com;

Re: [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
I will be happy to work with you on that. From: sanchit.bansal_u...@ashoka.edu.in Date: Thu, 7 Apr 2016 16:38:18 +0530 Subject: Re: [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities)) To: walter.ben...@gmail.com CC: samsongo...@hotmail.com; h...@unleashkids.org;

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Sebastian Silva
El 07/04/16 a las 09:15, Sebastian Silva escribió: > paint for instance (which lacks very important undo functionality for > instance). While looking at http://server.sugarizer.org/activities/Paint.activity/index.html I realized there is such functionality. Perhaps the version we got from

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Sebastian Silva
I had a real interesting experience rooting my daugther's Fire Kids Edition that grandma gave for her bday. I rooted it once. But there was a program to auto update it and then it had an android 5 further locked down device. Found another root hack out of it and made sure to stop and completely

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Vishal Batchu
Oh, yes I agree with you totally, can't believe how I didn't think of it from that perspective. Internet.org once, Free Basics again, we never know what it will come up with next to disrupt the entire state of the internet. Also, it's great to hear that Sugar is trying to raise awareness about the

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
Hi You are probably more familiar than I am with the facebook free basics fiasco. Facebook seeks to establish itself as a grand gateway to what the internet can do, and the software freedom movement yearns to make Facebook obsolete. (eg, see

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Vishal Batchu
Hi Dave, I can see why you want to limit the app on facebook, but don't you think that it would be better if everyone could have the full sugar/sugarizer experience independent of where they are using it currently (facebook in this case)? If it is technically not possible to run the entire

Re: [Sugar-devel] [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
I think facebook app/game versions of sugar activities is smart marketing, but I would suggest making them a little limited, to get people hooked on them, and then telling people to upgrade to the main http://server.sugarizer.org app to play the next level.

Re: [Sugar-devel] Python is good - don't waste time (was Re: The future of Sugar on XO-1s)

2016-04-07 Thread Dave Crossland
Hi Tony Don't get me wrong, what I am excited about is being able to buy up Amazon's subsidised hardware and rip out their Android distro and put in a clean one. I'm not sure about putting in a GNU/Linux, a clean Android/Linux distro seems more likely to go smoothly. As I understood them, there

Re: [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Walter Bender
FWIW, there is a FB version of Turtle Blocks [1], but I never followed through to get it "authorized". Justed need to add a little glue to the JS code to enable it. -walter [1] https://apps.facebook.com/turtleblocks/ On Thu, Apr 7, 2016 at 6:08 AM, samson goddy wrote: