Hey subzero,
Do you know when does an audio element created w/ new Audio() emit the
onload event?
It doesn't emit that event at the same time that a new Image() does. I
need a way to throw an error to the user if the audio file isn't
accessible. I do this for the images and it works quite well.
hi man
It doesn't emit that event at the same time that a new Image() does. I
need a way to throw an error to the user if the audio file isn't
accessible. I do this for the images and it works quite well.
I have used load and error and others events for new Image and new Audio
and it seems
I was just playing around w/ it and I found the media.load() method
loading audio remotely still doesn't work on chromium -- argh but works
fine on FF 3.5. I need to go complain about that.
http://karma-testing.sugarlabs.org/tests/index.html
I add to put this code here
The codec might be the issue. Afaik chromium has no codecs. Try
Chrome, although I'm not sure it has vorbis either.
2009/11/18 Bryan Berry br...@olenepal.org:
I was just playing around w/ it and I found the media.load() method
loading audio remotely still doesn't work on chromium -- argh but
it works when the ogg files are local just not when they are remote. It
is a known bug in chromium
On Wed, 2009-11-18 at 22:20 +, Lucian Branescu wrote:
The codec might be the issue. Afaik chromium has no codecs. Try
Chrome, although I'm not sure it has vorbis either.
2009/11/18 Bryan
Oh, sorry about that then.
2009/11/18 Bryan Berry br...@olenepal.org:
it works when the ogg files are local just not when they are remote. It
is a known bug in chromium
On Wed, 2009-11-18 at 22:20 +, Lucian Branescu wrote:
The codec might be the issue. Afaik chromium has no codecs. Try
2009/11/18 Bryan Berry br...@olenepal.org
I was just playing around w/ it and I found the media.load() method
loading audio remotely still doesn't work on chromium -- argh but works
fine on FF 3.5. I need to go complain about that.
mmm, interesting, what version/os are u using?
I have tested
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