[Sugar-devel] Problems with GTK3 activity developpement

2013-10-14 Thread laurent bernabe
Hi to all, I gave up coding a web activity for my LearningChess program, coding it in GTK3 instead. (As I am more comfortable with languages like Python, it is more efficient, and pictures seems to render better : it is more true with svg images, which I can resize easily nearly without blur effec

Re: [Sugar-devel] Problems with GTK3 activity developpement

2013-10-14 Thread Ignacio Rodríguez
Try to add: self.show_all() ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel

Re: [Sugar-devel] Problems with GTK3 activity developpement

2013-10-14 Thread laurent bernabe
I've already called show_all() for all the components tree : in line 44 of game.py (to the _main_zone component, the one that is defined as Sugar Canvas, and where I put both BoardView and InteractionView instances). Regards 2013/10/14 Ignacio Rodríguez > Try to add: > > self.show_all() >

Re: [Sugar-devel] Problems with GTK3 activity developpement

2013-10-14 Thread laurent bernabe
I found for one aspect of the stange behaviour : in activity.py => I should have used a Gtk.HBox() instead of a Gtk.VBox() as the activity canvas. (Commited) But there still is no stop button. Regards 2013/10/14 laurent bernabe > I've already called show_all() for all the components tree : >

Re: [Sugar-devel] Problems with GTK3 activity developpement

2013-10-14 Thread laurent bernabe
Solved ! In fact, there were some problems with my Horizontal Boxes and my Vertical ones. Regards 2013/10/14 laurent bernabe > I found for one aspect of the stange behaviour : > in activity.py => I should have used a Gtk.HBox() instead of a Gtk.VBox() > as the activity canvas. > (Commited) >