Re: [Sugar-devel] future of the grab key?

2009-02-25 Thread Tomeu Vizoso
Hi Paul, this looks as awesome work! If I understood correctly what you did, nor applications nor the shell need to be modified in order to benefit from this, right? If so, then I guess this is something as independent from Sugar as the Geode X driver may be and you don't need to worry about Sug

Re: [Sugar-devel] future of the grab key?

2009-02-24 Thread pgf
eben wrote: > On Tue, Feb 24, 2009 at 3:31 PM, wrote: > > but what i'd done was different:  when one's finger moved on the > > touchpad, the _scrollbars_ moved.  the mouse pointer stayed > > stationary with respect to the window edges, and the window > > contents moved in the _opposite_ dire

Re: [Sugar-devel] future of the grab key?

2009-02-24 Thread Eben Eliason
On Tue, Feb 24, 2009 at 3:31 PM, wrote: > since we're examining unloved features today, i have something > to show and tell, too. > > i'd like to get input on some work i've done to get the grab > key(s) on the XO working.  i don't think what i've done is quite > how they were originally planned

Re: [Sugar-devel] future of the grab key?

2009-02-24 Thread pgf
david wrote: > Paul, > > You are not probably not going to get much feedback from core > developers on grab right now. gee, way to let them all off the hook, david. :-) > > That has nothing to do with the validity of the design or the quality > of the implementation. > > It is entire

Re: [Sugar-devel] future of the grab key?

2009-02-24 Thread David Farning
Paul, You are not probably not going to get much feedback from core developers on grab right now. That has nothing to do with the validity of the design or the quality of the implementation. It is entirely to do with where Sugar is in the release cycle. Testing and debugging. When the merge win

[Sugar-devel] future of the grab key?

2009-02-24 Thread pgf
since we're examining unloved features today, i have something to show and tell, too. i'd like to get input on some work i've done to get the grab key(s) on the XO working. i don't think what i've done is quite how they were originally planned to work, but maybe it's close enough. i also know er