Dear Community,
I'm trying to solve a teleportation issue..
I have a simulation with 50K vehicles and people. It represent a morning
rush-hour, so there a re different levels of congestion.
Thanks to the option I can avoid teleportation
on collision.
Unfortunately I still have many of them:
Te
Hi Lara,
bad news first: No, I don't think it is possible yet. But actually most
of the time it is not so clearly separated what the reason for the
teleports is. A wrong lane can also occur if the correct lane is blocked
due to heavy traffic, so I think you probably need to resolve them together.
There is actually an option to control teleporting for wrong-lane
situations. However at the moment it is only active on roads with a speed
above 69km/h
(--time-to-teleport.highways)
Using this option it is possible to switch of teleport for jamming and
still allow teleports for wrong-lane situatio