Re: [sumo-user] vehicles teleport over junctions

2018-06-27 Thread Jakob Erdmann
When simulating huge cities, the coarser model conserves computation effort. Also, when using the mesoscopic model, the junction internals are not modelled so this is a way of preserving route lengths. regards, Jakob 2018-06-27 10:52 GMT+02:00 Menno van der Woude : > Out of curiosity: why could

Re: [sumo-user] vehicles teleport over junctions

2018-06-27 Thread Menno van der Woude
Out of curiosity: why could having no internal links in the simulation be desirable? Greets, Menno On 26-6-2018 19:20, Jakob Erdmann wrote: When the option --no-internal-links is enabled, streets are made artificially longer so that the total route length matches the geometrically traveled di

Re: [sumo-user] vehicles teleport over junctions

2018-06-26 Thread Jakob Erdmann
When the option --no-internal-links is enabled, streets are made artificially longer so that the total route length matches the geometrically traveled distance despite "jumping" over intersections. The vehicle positions are interpolated to compensate (resulting in visually short distances while que

Re: [sumo-user] vehicles teleport over junctions

2018-06-26 Thread Menno van der Woude
Dear all, found the culprit: the option 'no internal links' was switched on in NETEDIT, I am unsure how that happened. I only found out by comparing my network to a previous one I built. The 'no internal links' option seems somewhat odd, as vehicles are not displayed on their actual position.