[svg-developers] Re: How to define canvas?

2011-09-04 Thread Holger Jeromin
Kenneth N schrieb am 03.09.2011 16:12: I notice that Opera 11.51 for Mac OS X doesn't display the page at all, while Safari and Firefox seem to display it as intended. This suggests that something else might be wrong. opera does not have an html5 parser in a production version.

Re: [svg-developers] Re: How to define canvas?

2011-09-04 Thread fuliopen
Thank all for your help.  The drawings have a lot of problems.  http://www.pinyinology.com/diaoHao2a/simple/svg/hcircle.html The drawings are good only on Firefox.  But on Chrome, most of the arrows are lost, only the headless short bars are still there.  On the IE and Opera everything is

RE: [svg-developers] Re: How to define canvas?

2011-09-04 Thread David Dailey
Just fyi, the drawings look fine in IE9. One suggestion to get your document working in more places that might work would be to just remove the html altogether and save the svg part of it as a new file with .svg extension. If your HTML is doing anything here, it isn’t clear what. Out

[svg-developers] Re: How to define canvas?

2011-09-04 Thread Kenneth N
Thanx for the link! â€Ken --- In svg-developers@yahoogroups.com, Holger Jeromin mailgmane@... wrote: opera does not have an html5 parser in a production version. http://caniuse.com/svg-html5 thats why it does not recognise the svg Element in html. embeded svg in xhtml is working in opera

Re: [svg-developers] Re: How to define canvas?

2011-09-04 Thread fuliopen
Hi, David: I really don't know how many the oldest characters are already on the Unicode, and how many there are in total.  I hope they are all there, sooner or later.  Some characters are in the following page: http://www.pinyinology.com/diaoHao2a/simple/char2.html Thanks for your help.