Thank You Erik,
You're right in your assumption : I want my pattern tile to be 100x100 user
units (and its origin to 0,0 and use this position to cut the pattern where i
want).
I replace patternUnits="objectBoundingBox" by patternUnits="userSpaceOnUse",
and it solves overload in FFX and ren
On Sat, 21 Jan 2012 19:19:36 +0100, philsvg wrote:
> ... Ok but slow in FFX 8 (kubuntu)
>
> Hi svg developpers,
>
> i'm playing with bitmap, pattern, transform and cutting and i found some
> huge rendering problem.
>
> First, you can check your prefered navigator here :
> http://www.visualkit.
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