Hi everyone,

--- In svg-developers@yahoogroups.com, Cameron McCormack <cam@...> wrote:
> Today I had to write some code to determine the convex hull of a set of
> points (and then inflate that polygon by a small amount) for my project.

Just stumbled upon an alternative proposal for doing just that, both in 2D and 
3D. According to the author, it seems quite fast when compared to other 
algorithms, so here it is:

http://mindthenerd.blogspot.co.uk/2012/05/fastest-convex-hull-algorithm-ever.html


Cheers,
 Helder



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