On Sun, Aug 27, 2000 at 10:22:41PM -0400, [EMAIL PROTECTED] wrote:
> Hi Jim, just tried posting for the first time but it says I am not
> subscribed? Actually it would be better if I was subscribed at
> [EMAIL PROTECTED] anyway as tommage is full all the time.
For security reasons, posts are on
> That's a very good point, and I'll change the wording of that for version
0.3.
> Can I have your permission to quote sections of the above?
Of course.
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> Like Chris, I have a slight problem with pre-published determinations of
dollar
> value. A copy of Clandestiny can be in perfect condition, and rare, but
be
> nearly worthless monetary-wise because it's such a crappy game. Or, a
> real-world example: A dealer can list something in bad conditi
> And what the hell is the difference between Mint and Pristine Mint? Can't
> there be only one Mint?
I totally agree. The term "mint" is so overused anyway (second only to
"rare"),
who needs "mint", "mint mint", "MINT mint mint", etc.? B-)
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"C.E. Forman" wrote:
>
> Again if you're using this to grade the overall package I'd personally
> prefer
> to avoid grouping missing ref cards in here, as they're minor and shouldn't
> significantly devalue an otherwise VG+/NM package. Maybe clarify this?
I fixed this in the version 0.2 that I
"Lee K. Seitz" wrote:
>
> C.E. Forman boldly stated:
> >
> >> Q: Why isn't "Rare" on the grading scale?
> >> A: "Rare" isn't an indication of condition; it's an indication of value.
> >
> >This is nit-picking, but I would like to point out that rare does not
> >necessarily
> >equal valuable, it m
"Lee K. Seitz" wrote:
>
> FYI, the scale for comics is Pristine Mint, Mint, Near Mint, Very
> Fine, Fine (FN), Very Good, Good, Fair (f), Poor, and Coverless. The
See, that sounds just crazy to me. That many grades means that the subtle
differences, if any, between Very Fine and Fine get argue
Karl Kuras wrote:
>
> And since a bidding war broke out this time, we better make sure we don't
> get some game sellers on here who will just advertise. Not that I wouldn't
> mind having an easy way of finding games occasionally but I think it could
> get disruptive fast.
Agreed. If it becomes