That was what I was looking for. Just one more question: For any project, how
is a C to Swift function binding created? I'd like to know how to import C
functions to Swift. Once I can do this successfully, I'll be all set.
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On Sun, Dec 6, 2015 at 10:39 PM -0800, "Todd Fiala"
d to investigate that independently.
>
> Sent from Outlook <http://aka.ms/Ox5hz3>
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>
>
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> On Mon, Dec 7, 2015 at 10:17 AM -0800, "Todd Fiala"
> wrote:
>
>
> On Dec 5, 2015, at 12:25 PM, Gage Morgan via swift-lldb-dev <
> swift-lldb-dev@swif
As your question is similar to the one I have, does Apple explicitly say what
we can and cannot do with REPL on Linux?
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Re-sending due to Mailman Privacy message, hoping this isn't a duplicate:
Question: I do not own a mac. As I've noticed, the debugger and REPL are
coupled together. That said, is it possible to eventually use REPL to output
Gtk+ windows using a future language binding in place of the Xcode playgr
Question: I do not own a mac. As I've noticed, the debugger and REPL are
coupled together. That said, is it possible to eventually use REPL to output
Gtk+ windows using a future language binding in place of the Xcode playgrounds
that are missing in Ubuntu? I'm not a noob; this isn't my first tim