Re: [swift-lldb-dev] REPL questions

2015-12-07 Thread Gage Morgan via swift-lldb-dev
That was what I was looking for. Just one more question: For any project, how is a C to Swift function binding created? I'd like to know how to import C functions to Swift. Once I can do this successfully, I'll be all set. Sent from Outlook On Sun, Dec 6, 2015 at 10:39 PM -0800, "Todd Fiala"

Re: [swift-lldb-dev] Hello Perry,

2015-12-07 Thread Gage Morgan via swift-lldb-dev
d to investigate that independently. > > Sent from Outlook <http://aka.ms/Ox5hz3> > > > > > On Mon, Dec 7, 2015 at 10:17 AM -0800, "Todd Fiala" > wrote: > > > On Dec 5, 2015, at 12:25 PM, Gage Morgan via swift-lldb-dev < > swift-lldb-dev@swif

[swift-lldb-dev] Hello Perry,

2015-12-05 Thread Gage Morgan via swift-lldb-dev
As your question is similar to the one I have, does Apple explicitly say what we can and cannot do with REPL on Linux? Sent from Outlook ___ swift-lldb-dev mailing list [email protected] https://lists.swift.org/mailman/listinfo/swift-lldb-dev

[swift-lldb-dev] REPL

2015-12-05 Thread Gage Morgan via swift-lldb-dev
Re-sending due to Mailman Privacy message, hoping this isn't a duplicate: Question: I do not own a mac. As I've noticed, the debugger and REPL are coupled together. That said, is it possible to eventually use REPL to output Gtk+ windows using a future language binding in place of the Xcode playgr

[swift-lldb-dev] REPL

2015-12-05 Thread Gage Morgan via swift-lldb-dev
Question: I do not own a mac. As I've noticed, the debugger and REPL are coupled together. That said, is it possible to eventually use REPL to output Gtk+ windows using a future language binding in place of the Xcode playgrounds that are missing in Ubuntu? I'm not a noob; this isn't my first tim