Something has to drain blocks sent to the main queue.
You can run a Foundation run loop. That should drain the main queue. I believe
it also ensures blocks sent to the main queue always run on the main thread.
Dispatch includes its own lower-level function to pump the main queue:
Scratch that, that won't work for the runtime type:
isNumeric(0 as Any) == false // :(
On 10/4/2017 9:30 PM, Kevin Lundberg via swift-users wrote:
>
> Can you do something like this?
>
> func isNumber(_ value: T) -> Bool { return true }
>
> func isNumber(_ value: T) -> Bool { return false }
>
>
Can you do something like this?
func isNumber(_ value: T) -> Bool { return true }
func isNumber(_ value: T) -> Bool { return false }
I don't recall whether or not swift will pick the right version of the
function here, or whether this can even compile (mac isnt open at the
moment), but if you
Hi Geordie,
I am new here and so pardon me if I misunderstood anything.
When you run a program in Swift, it already runs on main thread by default
and then you can all Dispatch async. So for example,
while true { // This while loop will run for infinite on main thread
Dispatch.main.async {} //
Studying "Codable.swift" and "JSONEncoder.swift" to understand how decoding
works under the hood, I got confused about how CodingKey is implemented for
'enum'. Shouldn't have an extension of RawRepresentable to implement the
CodingKey protocol?
This is the answer I'm looking for, how the
> On Oct 4, 2017, at 11:02 AM, Ján Kosa via swift-users
> wrote:
>
> Hello folks,
>
> I have been toying with dynamic libraries, trying to implement plugin
> functionality. I was able to get to the point where I can call simple
> function in loaded library, but I am
The way that I have done this in the past is pass a protocol as an unsafe
pointer to an exposed entry point:
```swift
let entryPoint = dlsym(handle, “initializePlugin”)
guard entryPoint != nil else {
fatalError("missing plugin entry point: \(pluginPath)")
Hello folks,
I have been toying with dynamic libraries, trying to implement plugin
functionality. I was able to get to the point where I can call simple
function in loaded library, but I am having troubles starting more
sophisticated communication channel.
There are 3 projects
- PluginConsumer
> On Sep 24, 2017, at 1:52 AM, Trevör ANNE DENISE via swift-users
> wrote:
>
> Hello everyone, I found this on StackOverflow :
> https://stackoverflow.com/questions/46381752/swift-4-methods-chaining/
>
Hi Vladimir,
To answer your questions:
1) The framework is designed to allow the easy creation of models for
training and inference. The framework is intended to be used both for
training and deployment on all platforms.
2) Yes currently only the CudaComputeService is implemented. I am only one
> On 3 Oct 2017, at 19:15, Geordie Jay via swift-users
> wrote:
>
> 2017-10-03 20:10 GMT+02:00 Georgios Moschovitis via swift-users
> >:
> I implemented a simple RSS feed aggregator. I used code like...
>
> let data
Hi Ankit,
Thank you very much! It works now :-)
Best regards,
Toni
> Am 03.10.2017 um 21:50 schrieb Ankit Aggarwal :
>
> Hi Toni,
>
> You're not supposed to build the system module package (because there is
> nothing to build). Tag and add this package as a
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