Most of the contributed benchmarks game programs have now been converted from
Swift 2.2.1 and compile with Swift 3.0-dev.
There are still 4 programs that haven't been converted, which use
UnsafeMutableRawPointer.
Fixed programs contributed via:
http://benchmarksgame.alioth.debian.org/play.
> On Wednesday, March 23, 2016 8:33 PM, louislepegue via swift-users
> wrote:
> Where is the Swift Linux compiler?
/swift-2.2-RELEASE-ubuntu15.10/usr/bin/swiftc
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afaict the Swift concurrency story on Apple platforms has been GCD.
What's going to be the Swift concurrency story on Linux?
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> On Sunday, December 20, 2015 9:58 AM, Pascal Urban wrote:
...
> Both of these implementations are slow because they always create binary
> trees
> with a depth of maxDepth instead of, well, the correct depth.
Thank you!
As always, I suspected I'd made a dumb mistake - but just wasn't seein
On Saturday, December 19, 2015 2:39 PM, David Turnbull
wrote:
>Winners of this test have pooled memory (apr_pools) and tail recursion.
A simple Swift program that completed the workloads within an hour time-out
would be an incredible improvement :-)
Instead of looking at the "Winners" compar
On Saturday, December 19, 2015 2:39 PM, David Turnbull
wrote:
>Here's a version that's 5X faster:
>https://gist.github.com/AE9RB/ce29eacb5f2214f401af
fwiw your 5X faster version also exceeds the one hour time-out.
n=12 5.034secs
n=16 1308.819secs
n=20 >3605.874secs
Compare with these n=20 m
This simple binary-trees program seems to cause problems for Swift on Ubuntu
15.10
http://benchmarksgame.alioth.debian.org/u64q/program.php?test=binarytrees&lang=swift&id=1
Any suggestions what the problem might be?
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iirc I also tried to find a function that would round to 9 places, but this
didn't seem to be available ?
func round(value: Float, decimalPlaces: UInt)
On Thursday, December 10, 2015 1:58 PM, Brent Royal-Gordon via swift-users
wrote:
>Variadic methods don't work on Linux yet:
>https:/
I've tried various things from SO but none of them seem to work with Swift 2.2
on Ubuntu.
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