Anyone can take the code and run with it, including rebranding it. That is one of the points of GPL. But surely the best is to do exactly as Nic suggested, get a CrossWire corporate Apple ID, transfer ownership of the project and upgrade from there. That would mean a seamless update path for usersS
Hi.
I think, if you plan on putting this to the Apple Store, then you either need a
new ‚bundle Id‘ which you have control over, or have Nic push it to the store
under the current ‚bundle Id‘.
Manfred
> Am 12.03.2019 um 08:37 schrieb David Haslam :
>
> Thanks Michael,
>
> Surely there’s no
Thanks Michael,
Surely there’s no need to “rebrand it”?
What prompted this mention?
What did you actually mean by ‘rebrand’?
Was the trial compile done with the latest release of the SWORD API source code?
cf. PS 1.4.8 did not support SWORD 1.8 so modules using one of the 3 new v11ns
for French
Hello, Nic & all.
I downloaded the PocketSword source code, updated it so that it would compile
with the current XCode and run on an iPhone XR simulator, and started fixing
some of its issues. This seemed to me to be preferable to seeing that program
fade away due to not keeping up with the eve