[sword-devel] character encoding conversion

2001-06-11 Thread Chris Little
I realize new versions of BibleCS and BibleTime are just about to go out the door, so I'm not suggesting the following feature be added to those front ends before they ship. We're always going to be in development and there may always be a few modules that aren't supported by the current released

Re: [sword-devel] character encoding conversion

2001-06-12 Thread David Burry
Most higher level languages have some sort of hash or associative array built in, perhaps there are a few libraries somewhere for C to do this even more efficiently since all keys and values are the same length (two bytes) from UCS16 to SJIS? I assume a simple calculation and 14k array will wo

RE: [sword-devel] character encoding conversion

2001-06-12 Thread Chris Little
-Original Message- > From: [EMAIL PROTECTED] [mailto:owner-sword- > [EMAIL PROTECTED]] On Behalf Of David Burry > Sent: Tuesday, June 12, 2001 9:36 AM > To: [EMAIL PROTECTED]; SWORD Devel List > Subject: Re: [sword-devel] character encoding conversion > > Most high

RE: [sword-devel] character encoding conversion

2001-06-12 Thread David Burry
es for all the >conversions they support will be a piece of cake. > >--Chris > > > -Original Message- > > From: [EMAIL PROTECTED] [mailto:owner-sword- > > [EMAIL PROTECTED]] On Behalf Of David Burry > > Sent: Tuesday, June 12, 2001 9:36 AM > > To: