Re: [sword-devel] pinyin in Chinese sword module

2010-10-01 Thread Peter von Kaehne
On 01/10/10 14:20, Troy A. Griffitts wrote: > I believe we have a Chinese -> Pinyin glossary module and we used to > show a demo where you can choose this glossary as your "Primary > Dictionary" in The SWORD Project for Windows preferences, and then you > can turn on mouse over dictionary lookup.

Re: [sword-devel] pinyin in Chinese sword module

2010-10-01 Thread Troy A. Griffitts
I know this might not matter much with The SWORD Project for Windows falling by the wayside and replace by other more active projects being ported to run on Windows, but... I believe we have a Chinese -> Pinyin glossary module and we used to show a demo where you can choose this glossary as your "

Re: [sword-devel] pinyin in Chinese sword module

2010-10-01 Thread Peter von Kaehne
Original-Nachricht > Datum: Fri, 1 Oct 2010 01:47:23 -0700 (PDT) > Von: David Haslam > Peter suggested that the right answer to the "how question" is Ruby > markup, > but few of the SWORD front-ends yet support Ruby. It is probably not hard to add (says the non-programmer) as

Re: [sword-devel] pinyin in Chinese sword module

2010-10-01 Thread David Haslam
Thank you, Matthew, for that very helpful explanation. It seems to me therefore that adding Pinyin (where so desired) should fall back to the module maker. Peter suggested that the right answer to the "how question" is Ruby markup, but few of the SWORD front-ends yet support Ruby. I also think

Re: [sword-devel] pinyin in Chinese sword module

2010-09-30 Thread Matthew Patenaude
>Thanks for helpful clarification. > >The look-up concept I was trying to describe would always be unidirectional. >(Ideogram => Pinyin) > >Although Pinyin can also be used as a text entry method, I did not consider >that as a feature needed for any of the SWORD front-end applications. > >David