Hello, Carlos.
I did some testing and found the problem. Only it works properly, the way I
want if I use the advanced contour. See the attached file.
But this has generated an advantage. You create all objects without
connecting the vertices, creates the bone and connects to objects. Then, by
co
Hi Weder!
Can you please send examples files of both? I can partially reproduce the
first one on the part that makes linking to skeleton only for one of the
objects initially linked together but when I relink them to skeleton I can
keep width perfectly:
I made this:
1) Create shapes (two outlines