Hi,
> So it might be useful to have a renderer that does everything on
> request instead of storing large amounts of pregenerated tile images?
It's called a WMS server, and I believe Fake Steve C recently had a
prototype on his blog.
Bye
Frederik
--
Frederik Ramm ## eMail [EMAIL PROTECTED]
So it might be useful to have a renderer that does everything on
request instead of storing large amounts of pregenerated tile images?
(i.e. so that the server requirements are no longer proportional to
the number of map styles that it serves)
If that could be made to work, then everyone could cre
David Earl wrote:
On 12/05/2008 16:30, Steve Chilton wrote:
I have been following with interest the thread on tagging and rendering,
and would like to make a slight jump to comment on the inherent
limitations for rendering the results.
You're quite right of course, but e
On 12/05/2008 16:30, Steve Chilton wrote:
> I have been following with interest the thread on tagging and rendering,
> and would like to make a slight jump to comment on the inherent
> limitations for rendering the results.
You're quite right of course, but equally there are other reasons to
dist
I have been following with interest the thread on tagging and rendering,
and would like to make a slight jump to comment on the inherent
limitations for rendering the results.
Whilst I do not wish to stifle the use of a wide-ranging tag-set, and
applaud the attempts by folk to get agreement on tra
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