Solved! Finally found a way to delete the stray nodes. :)
/Axel
12 maj 2008 kl. 18.53 skrev Axel von Matern:
I can't remove this trans global way. My Potlatch just freez when
trying. Can someone give it a try?
/Axel
12 maj 2008 kl. 15.26 skrev Tom Hughes:
In message [EMAIL PROTECTED]
Hi!
Thanks for the update!
Just got an issue with the new feature. Its really dangerous to be
able to shift whole ways that easy.
What happens is I accidently moved a large lake and then polatch
bugged out due to memory issues. When logged back in, the lake where
gone. Now I dont know how
Axel von Matern wrote:
Just got an issue with the new feature. Its really dangerous to be
able to shift whole ways that easy.
That should be fixed in 0.9a - it's more reluctant to move ways than 0.9 was.
What happens is I accidently moved a large lake and then polatch
bugged out due to
Hi!
The problems seem to get more bizarre... on my frontend I get a huge,
fat way covering the area. Tried to kill it. Also tried to press
undelete with no luck. If you got the time to check out whats
happening, its here:
http://www.openstreetmap.org/edit?lat=59.2471lon=18.0506zoom=17
In message [EMAIL PROTECTED]
Axel von Matern [EMAIL PROTECTED] wrote:
The problems seem to get more bizarre... on my frontend I get a huge,
fat way covering the area. Tried to kill it. Also tried to press
undelete with no luck. If you got the time to check out whats
happening,
I can't remove this trans global way. My Potlatch just freez when
trying. Can someone give it a try?
/Axel
12 maj 2008 kl. 15.26 skrev Tom Hughes:
In message [EMAIL PROTECTED]
Axel von Matern [EMAIL PROTECTED] wrote:
The problems seem to get more bizarre... on my frontend I get a
Hi all,
I didn't post about 0.9 here but naturally some of you have
discovered the changes already... so here's a belated 0.9a update.
First of all, as already noted, you can now drag whole ways.
So that you don't accidentally drag them, as of 0.9a, you need to
click, _hold_ for a very
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