Re: [OSM-talk] What's wrong with this picture?

2011-12-13 Thread David Groom
- Original Message - From: Michal Migurski m...@stamen.com To: Talk Openstreetmap talk@openstreetmap.org Sent: Tuesday, December 13, 2011 6:33 AM Subject: Re: [OSM-talk] What's wrong with this picture? On Dec 12, 2011, at 8:38 AM, David Groom wrote: I recently made some updates

Re: [OSM-talk] What's wrong with this picture?

2011-12-12 Thread David Groom
- Original Message - From: Michal Migurski m...@stamen.com To: Talk Openstreetmap talk@openstreetmap.org Sent: Sunday, December 11, 2011 9:07 PM Subject: Re: [OSM-talk] What's wrong with this picture? On Dec 9, 2011, at 3:29 AM, David Groom wrote: Martin Someone had been tidying

Re: [OSM-talk] What's wrong with this picture?

2011-12-12 Thread Michal Migurski
On Dec 12, 2011, at 8:38 AM, David Groom wrote: I recently made some updates to the code behind the Metro Extracts (http://metro.teczno.com) that pushes the coastline files through PostGIS and hunts down additional errors there. Many aren't interesting (nested holes) but some do lead to

Re: [OSM-talk] What's wrong with this picture?

2011-12-11 Thread Michal Migurski
On Dec 9, 2011, at 3:29 AM, David Groom wrote: Martin Someone had been tidying up the coastline and making it part of admin boundaries, but they had managed to get the direction of the coastline ways wrong. I fixed this some weeks ago, so it should render OK the next time the coastline

Re: [OSM-talk] What's wrong with this picture?

2011-12-09 Thread Martin Koppenhoefer
a similar problem is also observable for some weeks in the current medium zoom mapnik tiles of southern Italy: http://www.openstreetmap.org/?lat=38.276lon=16.347zoom=9layers=M cheers, Martin ___ talk mailing list talk@openstreetmap.org

Re: [OSM-talk] What's wrong with this picture?

2011-12-09 Thread David Groom
- Original Message - From: Martin Koppenhoefer dieterdre...@gmail.com To: Sax-Barnett, Melelani barne...@trimet.org Cc: talk@openstreetmap.org Sent: Friday, December 09, 2011 10:45 AM Subject: Re: [OSM-talk] What's wrong with this picture? a similar problem is also observable

Re: [OSM-talk] What's wrong with this picture?

2011-12-09 Thread Robert Kaiser
Sax-Barnett, Melelani schrieb: I've actually noticed the same problem over in Portland, Oregon, USA as well. In our case, it looks like the river is bleeding out to the north and west, and it's not even square-shaped. Very strange.

Re: [OSM-talk] What's wrong with this picture?

2011-12-09 Thread David Groom
- Original Message - From: Martin Koppenhoefer dieterdre...@gmail.com To: David Groom revi...@pacific-rim.net Cc: talk@openstreetmap.org Sent: Friday, December 09, 2011 11:50 AM Subject: Re: [OSM-talk] What's wrong with this picture? 2011/12/9 David Groom revi...@pacific-rim.net

Re: [OSM-talk] What's wrong with this picture?

2011-12-09 Thread David Groom
- Original Message - From: Robert Kaiser ka...@kairo.at To: talk@openstreetmap.org Sent: Friday, December 09, 2011 2:25 PM Subject: Re: [OSM-talk] What's wrong with this picture? Sax-Barnett, Melelani schrieb: I've actually noticed the same problem over in Portland, Oregon, USA

Re: [OSM-talk] What's wrong with this picture?

2011-12-08 Thread yvecai
It seems that there was a problem with the coastline there. When the coastline is broken, this can flood such an area. As other maps are not affected, I tend to think that the problem was solved, so you need to wait for OpenCycleMap to refresh these tiles. Yves On 08. 12. 11 03:36, Andrew

Re: [OSM-talk] What's wrong with this picture?

2011-12-08 Thread Sax-Barnett, Melelani
Hi all, I've actually noticed the same problem over in Portland, Oregon, USA as well. In our case, it looks like the river is bleeding out to the north and west, and it's not even square-shaped. Very strange. http://www.openstreetmap.org/?lat=45.266lon=-122.763zoom=10layers=C Thanks, Mele

[OSM-talk] What's wrong with this picture?

2011-12-07 Thread Andrew Errington
This macro tile seems to be infected by the sea: http://www.openstreetmap.org/?lat=36.0742lon=126.8671zoom=13layers=C All tiles below it are rendered with a blue tinge. The rendering artifact is not present on the new 'Transport' layer (which is very nice, by the way). I had a quick look at