[OSM-talk] Cities with grids

2008-03-02 Thread Robert (Jamie) Munro
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've been adding a large city grid using Potlach and Yahoo Aerial imagery. Nearly every road is perfectly straight from end to end, so I've been only adding the ends, and leaving the middles unconnected, knowing that I can go back in JOSM, validate,

Re: [OSM-talk] Cities with grids

2008-03-02 Thread Frederik Ramm
Hi, I've been only adding the ends, and leaving the middles unconnected, knowing that I can go back in JOSM, validate, find crossing ways, and join them without moving them. Except that I can't join them without moving them Why? JOSM has code to place a node at the exact intersection of two

Re: [OSM-talk] Cities with grids

2008-03-02 Thread Tom Hughes
In message [EMAIL PROTECTED] Robert (Jamie) Munro [EMAIL PROTECTED] wrote: What do other people think of this idea? Would a tag floating=yes on nodes be a good way to impliment it? Does someone have the ability to write a tool to realign all floating nodes? No I don't think it would

Re: [OSM-talk] Cities with grids

2008-03-02 Thread Robert (Jamie) Munro
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tom Hughes wrote: | In message [EMAIL PROTECTED] | Robert (Jamie) Munro [EMAIL PROTECTED] wrote: | | What do other people think of this idea? Would a tag floating=yes |on | nodes be a good way to impliment it? Does someone have the ability

Re: [OSM-talk] Cities with grids

2008-03-02 Thread Robert (Jamie) Munro
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Frederik Ramm wrote: | Hi, | | I've been only adding the ends, and leaving the middles unconnected, | knowing that I can go back in JOSM, validate, find crossing ways, and | join them without moving them. Except that I can't join them without | moving