Silly me, I couldn't let this rest, and started looking for ways to fool
M-Tx into putting the right PMX code in the right places to get what Luigi
wants without any post-editing. After many failed attempts, I did come up
with something that sort of does it. But you may need to enter the source
one
Thanks to all!
The problem arises from the fact that MTX add the missing voices (with "rp", as
Herman wrote). For this reason we need to post- edit the PMX file, and, I agree
with Don, the solution is less than 100% satisfying.
A simple solution is to typeset the two movements in two separate M
If you need to post- edit the PMX file, the solution is less than 100%
satisfying. Here's a thought I haven't tested: Maybe you could put inline
PMX commands in the M-Tx source before and after any rp / you wish to
eliminate, that record a macro and then stop recording, thereby eliminating
the line
Am Dienstag, 18. Juni 2013, 18:18:07 schrieb Luigi Cataldi:
> Dear all,
>
> I know that M-Tx "is not aware of movement breaks and the possibility to
> change the number of voices" (MTX manual p. A-7). So, if I understand well,
> is not possible to have, for instance, 5 voices in the first movement
2013/6/18 Luigi Cataldi :
> I know that M-Tx "is not aware of movement breaks and the possibility to
> change
> the number of voices" (MTX manual p. A-7).
The reason for that is that I have never needed the feature myself and therefore
did not master how to use it from PMX. I don't think there
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