On 9/13/2018 3:45 PM, Karl Berry wrote:
Nasser - I don't know if it will help, but (with Martin's help) I just
committed the dvisvgm 2.6 sources into the TL repository. I can't
provide Windows binaries, but if a 64-bit GNU/Linux binary would help, I
could do that.
For Windows, I believe that Aki
Nasser - I don't know if it will help, but (with Martin's help) I just
committed the dvisvgm 2.6 sources into the TL repository. I can't
provide Windows binaries, but if a 64-bit GNU/Linux binary would help, I
could do that.
For Windows, I believe that Akira Kakuto compiles new releases of
program
Hi Nasser,
I just had a quick look at your files. None of your SVG files contain
the required font/path data so that they can't be rendered correctly.
Since I can't reproduce the issue here, your dvisvgm binary is probably
broken. For example, if you linked against the wrong kpathsea library,
Am Mon, 10 Sep 2018 00:37:12 -0500 schrieb Nasser M. Abbasi:
> The zip file in the above folder is large, about 250 MB.
Don't you have a small test suite? Which uses loops to test with
large numbers of math equations? Then you wouldn't have to dump such
large files on Michal and Martin.
--
Ul
Hello;
Just finished compile of one large latex file.
This is the one I started yesterday. It took about 32 hrs.
(it seems slower this time than before).
But there is a big problem. This is using the new dvisvgm 2.6,
compiled from sources on Ubuntu with TL 2018.1. Had to use 2.6
due to size lim