Hallo everyone,
hearing discussiong about symbols I thought again about mine specific symbols.
While I have to admit I have perhaps not searched thoroughly, I have not
found any included in therion.
Well, I would be willing to design some. But it surely would be better to
determine which symbo
The latest snapshot (2007-12-06) makes this much easier. You can
change both color and size of the legend text using the following code
in the layout
code tex-map
\legendwidth=20cm
\legendtextcolor={\color[0 0 100]} # RGB values 0--100
\legendtextsize={\size[20]}
\legendtextheadersize
: not available
URL:
<http://mailman.speleo.sk/pipermail/therion/attachments/20071206/0b87a84f/attachment.gif>
Thanks, but what about plan projection - there is no symbol for water-drop?
And last question, what is the difference between "water drop" and "water fall"?
Could we use water-fall keyword for this symbol?
Regards, S.
Quoting marco corvi :
> On Thu, 2007-12-06 at 11:51 +0100, Stacho Mudrak wrot
Quoting marco corvi :
> by the way, is there a point for water_drop
> (ie, vertical water flow) ?
Not yet. I think it is a good idea to add this symbol. Have you seen somewhere
how this symbol looks like?
Regards, S.
Quoting Martin Lüthi :
> The Therion / Loch ensemble is very impressive. Something I would like
> to do but don't know whether that is implemented, or would be easy to
> implement: geologic features. By this term I mean adding strike/dip data
> from fault planes, fold axes or layering to the input
Stacho
Stacho Mudrak writes:
> Quoting Martin Lüthi :
> > The Therion / Loch ensemble is very impressive. Something I would like
> > to do but don't know whether that is implemented, or would be easy to
> > implement: geologic features. By this term I mean adding strike/dip data
> > from fau
On 6.12.2007, at 11:12, Martin Lüthi wrote:
> Never heard of it, and its very hard to find on a search site. Could
> you give any pointers?
look for: "nvelope toporobot"
m.
Not an answer, but do you know the project nvelope from middle of 90th?
m.
On 6.12.2007, at 10:28, Martin Lüthi wrote:
> Hi
>
> The Therion / Loch ensemble is very impressive. Something I would like
> to do but don't know whether that is implemented, or would be easy to
> implement: geologic f
On Wed, 2007-12-05 at 23:06 +0100, Martin Sluka wrote:
> On 5.12.2007, at 19:36, marco corvi wrote:
>
> > in the process of drawing a not-so-big xelev scrap
> > got some wierd inside.
> > what's wrong ?
>
> simply - check attached files - two right most walls were -outline in
>
thanks martin,
y
Martin Sluka writes:
> Not an answer, but do you know the project nvelope from middle of 90th?
Never heard of it, and its very hard to find on a search site. Could
you give any pointers?
Thanks, Martin
Hi
The Therion / Loch ensemble is very impressive. Something I would like
to do but don't know whether that is implemented, or would be easy to
implement: geologic features. By this term I mean adding strike/dip data
from fault planes, fold axes or layering to the input files. Then in
Loch these p
On 6.12.2007, at 10:13, marco corvi wrote:
> yesterday, maybe was too tired (or too lazy, or both).
It is very common mistake as therion map editor preserves option
setup for object.
But those ray looked shapes if you add color-fg into layout are very
good indication of this.
Martin
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