rstow
Sent: Tuesday, 28 July 2015 11:26 p.m.
To: 'List for Therion users'
Subject: Re: [Therion] KML Issues
Right, things I found.
Firstly I found a sneaky boulder which had been drawn with a wall line. I
now know about the search and select function in the map editor this is
clearly very
sort out to
get a nice Google earth image of the system so far.
Thanks
Nick.
From: therion-bounces at speleo.sk [mailto:therion-boun...@speleo.sk] On Behalf
Of Nick Bairstow
Sent: 28 July 2015 11:18
To: 'List for Therion users'
Subject: Re: [Therion
[mailto:therion-boun...@speleo.sk] On Behalf
Of Bruce
Sent: 27 July 2015 20:39
To: 'List for Therion users'
Subject: Re: [Therion] KML Issues
Nick
Check this wiki entry
http://therion.speleo.sk/wiki/doku.php/tips#avoiding_invisible_or_misshapen_scraps_in_loch_and_google_ea
.
To: Therion
Subject: Re: [Therion] KML Issues
On 27 Jul 2015 5:34 pm, "Nick Bairstow" wrote:
>
>
> I have checked for walls/pillars with the tick mark the wrong way round
and all look OK. I notice that other people have had issues with this a
while back and even noticed
hi nick,
there is the option"-disable splay-shots":
seems to work for kml exports.
marco
On 7/27/15, Nick Bairstow wrote:
> My "export model -o ##NAME##.kml" exports work fine but "export map -o
> ##NAME##.kml" sometimes works perfectly but other times I get small
> pieces/part of a cave missing
On 27 Jul 2015 5:34 pm, "Nick Bairstow" wrote:
>
>
> I have checked for walls/pillars with the tick mark the wrong way round
and all look OK. I notice that other people have had issues with this a
while back and even noticed that Andrew stopped using kml output. In all
cases the compile runs with
My "export model -o ##NAME##.kml" exports work fine but "export map -o
##NAME##.kml" sometimes works perfectly but other times I get small pieces/part
of a cave missing.
I have checked for walls/pillars with the tick mark the wrong way round and all
look OK. I notice that other people have had i