>Maybe there is a possibility that I can construct a cave where the proximity
>of openings/entrances and passage curves will cause it to construct the
>passage on the wrong side of a line. And in such a case, the solution would be
>to make invisible walls. Interesting. I will probably randomly b
> By convention it doubles as a way to determine
> the interior of an object (rock, passage) or the free-space side of
> the line.
Thank you!
This seems to have sealed the idea in my head. It's a convention because
it matters with some ornamentations. And it almost always makes sense
attribute redundant. For now, giving users the
outline attribute gives them control.
Bruce
-Original Message-
From: Therion On Behalf Of Tarquin Wilton-Jones via
Therion
Sent: Thursday, 12 December 2019 04:59
To: therion@speleo.sk
Cc: Tarquin Wilton-Jones
Subject: Re: [Therion] S
11. 12. 2019 v 16:59, Tarquin Wilton-Jones via Therion :1. Whether "-outline out" is actually the correct thing to use when thepit line points outwards rather than inwards.2. Why it even matters which way we draw a *wall*, if "outline out"always can pick the "correct" side to fil
> You may not specify attribute -outline in case of pit.
Why not? It is perfectly normal for a passage to end at a pit, and that
pit therefore becomes a line that terminates a passage.
I have attached a hand drawn example of how this would appear normally
on a plan view (at least, this is how it
Hi all,
Feeling like a beginner here with a very simple question, but oh well...
"-outline out" is for outer walls
"-outline in" is for pillars in the middle of a passage
When a wall line is drawn in the wrong direction, you hit "reverse" to
make the little tick point inwards. Easy.
Until you h