Dear TinyOS Community,

We are working on compiling a list of reasons that real-world
networks failed. If you have deployed a real-world network, it's
pretty likely that you witnessed some causes first-hand. We're mostly
interested in protocol failures, rather than reasons that nodes
physically broke. For example, "running out of entries in a neighbor
table", or "buffer overflows resulting in packet dropping", as opposed
to "nodes dying due to getting wet". The more detailed, the better.

If you're interested, could you please share your experiences with us?
You could email us or point us to your relevant publications.

Megan Wachs
([EMAIL PROTECTED])

Jung Woo Lee
([EMAIL PROTECTED])

Jung Il Choi
([EMAIL PROTECTED])
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