The shader cache should get invalidated on driver update, as it *should*
have the version info from which version it was created with. But it's
up to the client to do that, or ignore.
** Changed in: mesa (Ubuntu)
Status: Incomplete => Invalid
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Sounds like the app should need to rebuilt it's shader cache? If you
know where it's located, you could try removing it.
** Changed in: mesa (Ubuntu)
Status: New => Incomplete
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Touch seeded packages, which is
I don't think so, `inxi -Gx` says:
Graphics:
Device-1: Intel Raptor Lake-P [Iris Xe Graphics] vendor: Dell driver: i915
v: kernel arch: Gen-13 bus-ID: 00:02.0
Device-2: NVIDIA GA107GLM [RTX A500 Laptop GPU] vendor: Dell
driver: nouveau v: kernel arch: Ampere bus-ID: 01:00.0
wait are you using nvidia binary driver?
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Touch seeded packages, which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/2074182
Title:
libglx-mesa 24.0.9: shader issue in Electron three-based 3D graph
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