[TROM1] Feedback on Mus be Known

2014-08-15 Thread Jesus Garcia
* The following message is relayed to you by trom@lists.newciv.org Paul, very true! Using logic alone, one could say that if the game is to convince and if every being has the ability of self-determinism, winning is impossible without the permission of the other being to

Re: [TROM1] Feedback on Mus be Known

2014-08-15 Thread Pete Mclaughlin
* The following message is relayed to you by trom@lists.newciv.org Hi Jesus The words used to describe the postulates are not the postulates. The words are only labels that we use so we can communicate about the postulates. In reading over your statements I see that you

Re: [TROM1] Feedback on Mus be Known

2014-08-15 Thread Cory Keeler
* The following message is relayed to you by trom@lists.newciv.org Hi Pete, I think to know is the basic goal of all others. In my mind to know is a self postulate and to be known is the other end of the to know postulate that's complimentary. Sent from my iPhone On

Re: [TROM1] Feedback on Mus be Known

2014-08-15 Thread Pete Mclaughlin
* The following message is relayed to you by trom@lists.newciv.org Hi Cory What do you mean by To know is a self postulate? Sincerely Pete Sent from my iPad On Aug 15, 2014, at 10:04 AM, Cory Keeler corykeeler...@gmail.com wrote: * The following

[TROM1] Feedback on Mus be Known

2014-08-14 Thread Jesus Garcia
* The following message is relayed to you by trom@lists.newciv.org Hello Peter. I am answering your call to give feedback on the clearing up of the concept To Be Known. I believe It is of the utmost importance to understand the goal package To know; it is not

Re: [TROM1] Feedback on Mus be Known

2014-08-14 Thread Paul Tipon
* The following message is relayed to you by trom@lists.newciv.org Hi All, Yes, the basic is 'Creating' and 'Knowing'. I said it in a post yesterday that basically you can lead a horse to water but you can't make it drink. Every individual, every entity has its