Brian van den Broek wrote:
In an earlier version, instead of the run_world() method I now have, I
put the following within my class definition and after (i.e. outside of)
the method defs:
.>while self.current_generation > self.total_generations:
.>time.sleep(self.sleep_interval)
.>
Title: German Tutorials auf Deutsch
Pardon to the non-german speaking (or readers) on the list.
Guten Tag. Mein Deutsch ist nicht so gut (ich habe keinen Deutsche in sieben Jahren geschreiben). Mann kann Python Tutorials auf Deutsch heir http://www.freenetpages.co.uk/hp/alan.gauld/german/ind
On Thu, 6 Jan 2005, Vincent Wan wrote:
> On Jan 6, 2005, at 12:59 PM, Danny Yoo wrote:
> > Can you show us a snippet of the file output? I'm not immediately
> > seeing anything particular with your debugging output statements:
>
> > Like the computer, I don't yet understand what the problem is.
Hi all,
after making the sketch I posted a bit ago, I tried to turn to actual
work. But, the bug had bit. ;-) So, here is an attempt at filling out
that sketch in an OOP way. (It is my second OOP program, so if anyone
was so inclined, I'd very much appreciate any comments. Also, I have a
question
Dear Danny,
On Jan 6, 2005, at 12:59 PM, Danny Yoo wrote:
Can you show us a snippet of the file output? I'm not immediately
seeing
anything particular with your debugging output statements:
Like the computer, I don't yet understand what the problem is. *grin*
If you can point us at the outpu
> Compared to Java and C++, Python has very meager facilities
> for controlling how code is used. There is no const, and only
> the slightest nod to access control my
> suggestion is, just relax and try the Python way!
I'll second that. I came to Python after years of C++
(and Pascal - ev
Hoi Michael,
Apart from Alan's tutorial in German and the link Andrew provided you might
want to have a look
here: http://python.sandtner.org/ (The German Python forum.) You'll find not
only links to other
German sources, but also friendly support in German ;-).
Gruss,
Christian
On Thu, 6 Jan 2005, Vincent Wan wrote:
> I wrote a program to repeatedly:
> a: print a list of integers eg 0 0 0 0 0 0 0 0 0 0
> b: change each integer in the list to 1 with a .05% chance
>
> I run the program and over itterations more 1's appear as they should.
>
> However, the chan
> I searched freshmeat.net but couldn't find anything interesting
I guess that depends a bit on what you find intersting!
But rather than frshmeat why not search source-forge?
There are far more projects on source forge than those
that get announced on freshmeat. And many are looking
or people t
On Jan 6, 2005, at 21:20, Brian van den Broek wrote:
Oh, the Life rules allow a world where every cell will change in
the next generation, iff your world is a torus (i.e. the lower row
"touches" the upper row as if it were immediately above it, and the
right column "touches" the left column
Dear All,
I am trying to learn python and an having a problem.
I wrote a program to repeatedly:
a: print a list of integers eg 0 0 0 0 0 0 0 0 0 0
b: change each integer in the list to 1 with a .05% chance
I run the program and over itterations more 1's appear as they should.
Howeve
Max Noel said unto the world upon 2005-01-06 15:39:
On Jan 6, 2005, at 20:05, Brian van den Broek wrote:
I gave some thought (though produced no code) to the question of how
to do a life game before you [Danny] posted your code. My naive approach
differs a bit, and it seems to me better. I'd li
First of all, thanks for answering our questions, Danny! And sorry for
the lag before my reply, but I was rather busy over the last few days
(moving "back" to the UK).
On Jan 6, 2005, at 20:05, Brian van den Broek wrote:
I am having a hard time figuring out how to efficiently snip and
comment,
Danny Yoo said unto the world upon 2005-01-03 04:11:
On Mon, 3 Jan 2005, Brian van den Broek wrote:
(Aside: one nonobvious example where copying can be avoided is in
Conway's Game of Life: when we calculate what cells live and die in
the next generation, we can actually use the 'Command' design p
Danny Yoo wrote:
There are a few recipes in the Python Cookbook that mentions how to get a
"const" mechanism in Python:
http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/65207
http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/197965
These require Python 2.1 and 2.3 respectively;
> > I'm working on creating an installer for my program using install
> > shield, and I'd like to know how one can automatically determine if
> > Python 2.3 is installed on a linux machine
Hi Fred,
Sorry about ignoring parts of your question! Unix has default places for
putting binaries like P
On Thu, 6 Jan 2005, Alan Gauld wrote:
> > I'm _very_ used to using C style constants (preprocessor #define
> > directives) or C++ const keyword style, for a variety of reasons.
> >
> > I've yet to see anything covering 'how to work around the lack of
> > constants in Python'...can anyone point m
On Thu, 6 Jan 2005, Fred Lionetti wrote:
> I'm working on creating an installer for my program using install
> shield, and I'd like to know how one can automatically determine if
> Python 2.3 is installed on a linux machine, and where site-packages is
> located (so that I can install my own file
> Pixels - just ones and zeroes? Pack them as integers and apply the
> right shift operator:
> i>>=1
But you have to remember to overflow right hand ones into
the next integer if there are more than 32 bits...
Although Python long integers migfht work, dunno what the
speed of shifting a long i
> I'm _very_ used to using C style constants (preprocessor #define
> directives) or C++ const keyword style, for a variety of reasons.
>
> I've yet to see anything covering 'how to work around the lack of
> constants in Python'...can anyone point me in the right direction
here?
Define "Constants"
Hi everyone,
I'm working on creating an installer for my program using install
shield, and I'd like to know how one can automatically determine if
Python 2.3 is installed on a linux machine, and where site-packages is
located (so that I can install my own files there). For my Windows
version I wa
I'm learning python for a few months now, and I would like to get some
experience by participating in a good, open source, and small
python-CGI project.
I searched freshmeat.net but couldn't find anything interesting
(except __ but I think its dead...).
Anyone knows of a good small and open source
Scott W wrote:
Kent Johnson wrote:
MINVERSION = repr(1.5)
should work just fine. It will give the same result as the more readable
MINVERSION = '1.5'
Ok, this would make a bit more sense RE: repr()- in one of the resources
I found, it seemed to state that repr(x) was converting x into a numeric
re
Kent Johnson wrote:
Scott W wrote:
The 'need' to define a global constant in an imported module, for
example- (I know about sys.version_info, but it doesn't exist in
1.5.2...don't ask ;-) I also know this could be handled via a class,
but what is the equivalent of the following snippets? Not s
Scott W wrote:
The 'need' to define a global constant in an imported module, for
example- (I know about sys.version_info, but it doesn't exist in
1.5.2...don't ask ;-) I also know this could be handled via a class,
but what is the equivalent of the following snippets? Not so interested
in sty
Danny Yoo wrote:
There seems to be a fashionable push to introduce patterns early on in
computer science education, perhaps because they are easy to put in as
test questions.
But despite this, I do think that there are some patterns that are worth
seeing, even if they are in unrealistic toy situati
Hey all,
I've done the usual googling, checked the Learning Python book and did
some list searches, to no avail as of yet.
I'm _very_ used to using C style constants (preprocessor #define
directives) or C++ const keyword style, for a variety of reasons.
I've yet to see anything covering 'how to
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