Allen Fowler [EMAIL PROTECTED] wrote
That being said, what is the correct way to parse binary files in
Python?
The safest way is to open in binary mode and use read() to get the
data
then use the struct module to decode the data into python objects.
There is a very basic intro to this at
Hi Allen. I don't know of a Python module but I believe that ffmpeg will do
what you want. Inside ShowMeDo I start it using os.spawnv and I use Python to
do some processing on ffmpeg's output. We use it to transcode incoming
AVI/MOVs to .FLV files. This would be more involved than just
Allen Fowler wrote:
what is the correct way to parse binary files in Python?
http://docs.python.org/lib/module-struct.html
and perhaps
http://construct.wikispaces.com/
Kent
___
Tutor maillist - Tutor@python.org
Alan Gauld wrote:
You could do a GUI example and use IronPython to show how
it copes with GUI code. Since IP can access the same GUI
library as VB.NET they should be very similar in code structure.
Here is a blog post I came across recently that shows a number of ways
to construct a GUI in
On Tue, 4 Mar 2008, Allen Fowler wrote:
I can't seem to find a simple description of the MP4 sepc... it might be
because there is not one. :)
Does this help?
http://www.digitalpreservation.gov/formats/fdd/fdd000155.shtml
I think, though, that using Python to drive an already-written utility
This may be a very broad question but whatever help you could give me would be
great.
Exercise 2.4.5.1. * Make a program scene.py creating a scene with the graphics
methods. You are likely to need to adjust the positions of objects by trial and
error until you get the positions you want. Make
Christopher Marlett wrote:
This may be a very broad question but whatever help you could give me would
be great.
Exercise 2.4.5.1. * Make a program scene.py creating a scene with the
graphics methods. You are likely to need to adjust the positions of objects
by trial and error until you
Its a simple question but i have found some trouble to find a good
answer to it, maybe i just dont searched enough but it wont cost
anything to ask here, and it will not cost to much to answer :-). I have
started do develop on python and i really liked it, but im still
learning. Im used to
Christopher Marlett [EMAIL PROTECTED] wrote
Exercise 2.4.5.1. * Make a program scene.py creating a scene
with the graphics methods. You are likely to need to adjust the
positions of objects by trial and error until you get the positions
you want. Make sure you have graphics.py in the same
On 06/03/2008, Tiago Katcipis [EMAIL PROTECTED] wrote:
learning. Im used to develop on c++ and java and i wanted to know if
there is any way to create a final or const member, a member that after
assigned cant be reassigned. Thanks to anyone who tries to help me and
sorry to bother with a
Thanks for the help John. I agree with you that the programmer is
already a grow person and should know when he can modify a attribute
:-). Instead when other people will be able to continue to develop on
the code i writed the const would give confidence that someone would not
mess with my
Tiago Katcipis wrote:
Its a simple question but i have found some trouble to find a good
answer to it, maybe i just dont searched enough but it wont cost
anything to ask here, and it will not cost to much to answer :-).
Well there is a cost (at least to me) to read all the extra words that
At 10:22 AM 3/5/2008, Kent Johnson wrote:
Alan Gauld wrote:
You could do a GUI example and use IronPython to show how
it copes with GUI code. Since IP can access the same GUI
library as VB.NET they should be very similar in code structure.
Here is a blog post I came across recently that
13 matches
Mail list logo