Ok, now the code works as expected to drop the non zero values. But I
think there exist an error in the naming and display of the col and row
variables at least from with in the GameTile() class, looking into that
now. All Suggestions Welcome! Thank You All.
import random
class GameTile():
I had an issue in my logic and again my named variables provided for
confusion, so I had to add some comments to clarify.
I got much closer by editing my code like this:
def drop_floating_nodes0(self):
i = self.rows
# first_zero_row serves as memory for how far to drop non-zero
On 01/05/2015 06:21 PM, Danny Yoo wrote:
SNIP
if total in (17, 21, 28, ...):
Implemented, thanks.
SNIP
The other comment I'd make is to start thinking about how you'd _test_
your program automatically.
SNIP
You are right, I should. But I am fighting with myself on this topic. I
have been