On Sun, Aug 13, 2017 at 5:49 PM, Alan Gauld via Tutor wrote:
> On 13/08/17 21:15, boB Stepp wrote:
>
> I return to the point I made about focusing on the
> objects not the functionality.
>
>> It is not very well-written in my opinion. But anyway ... The basic formula
>> is:
>>
>> new_rating = ol
On Sun, Aug 13, 2017 at 3:52 AM, Peter Otten <__pete...@web.de> wrote:
> boB Stepp wrote:
>> I am only at the very beginning of coding this class. I have not
>> added any methods yet. Currently I am adding class constants that
>> will be used in this class' methods. These constants are for inte
On 13/08/17 21:15, boB Stepp wrote:
I return to the point I made about focusing on the
objects not the functionality.
> It is not very well-written in my opinion. But anyway ... The basic formula
> is:
>
> new_rating = old_rating + K_MULTIPLIER * (opponent_rating -
> old_rating) + K_ADDER * (y
Hi all:
I am trying to formulate a "path-finding" function, and I am stuck on this
problem:
Please look at the picture attached: Those dots are coordinates of (x,y),
and this tree can be thought of as a list of tuples, with each tuple
consisting of (x,y). Now I am trying to make a function go th
Based upon the feedback thus far (Many thanks!) I think that perhaps I
should expand on my design thoughts as I have already stubbed my big
toe at the very start!
On Sun, Aug 13, 2017 at 12:22 AM, boB Stepp wrote:
> The intent of this project is more than just calculate chess ratings.
CALCULATI
boB Stepp wrote:
> I mentioned in one of the recent threads that I started that it is
> probably time for me to attempt a substantial project using the OO
> paradigm. I have had no coursework or training in OOP other than my
> recent self-studies. Everything (Other than toy practice examples.) I
On 13/08/17 06:22, boB Stepp wrote:
> The intent of this project is more than just calculate chess ratings.
> I also envision being able to store a record of all game results and
> player information for my school chess players that I give lessons to.
That's fair enough but OOP or no OOP the basi
It is rather late here, so I won't get to the links until much later
today, but ...
On Sun, Aug 13, 2017 at 1:42 AM, Steven D'Aprano wrote:
> I haven't had a chance to read the entire post in detail, but one thing
> which stands out:
>
> On Sun, Aug 13, 2017 at 12:22:52AM -0500, boB Stepp wrote: